Enemy the Front | MORICANO | DF: Land Warrior -- SINGLE PLAYER / COOP
We are behind the fire line, our ammunition this in the end. The troops walk in our direction, we already asked support, but due to the evil time there is not as combatting the enemy, it only remains us to say that God helps us.
False Front | Kaos | DF: Task Force Dagger -- DM, KOTH, TDM and TKOTH
=39th Map= Medium size map with towers, embassy's and other good stuff. Really fun map with 10+ players. I hope you enjoy it as much as I did, and thanks for downloading.
Front Line Defense | IWI Gen.Crusher | Joint Ops -- AAS
Both teams race towards neutral bases Charlie and Delta as the front line territory between the teams. The surroundings throughout the map offer excellent strategic tactics and very enjoyable playing environments. Each base is designed very individually with strengths and weaknesses to it's defense and capture. The landscape is dotted with guard towers all over giving defenders & attackers alike a good view of the undulating terrain..and the enemy. This map is good for all character types with it's dynamic landscape features. Well worth a look!
This is a map played in straight ahead against enemy base. Take flag on other side of barbroll border and run with it into enemy base-camp... Hard map...
A nice small map with lots of action to keep you attacking after every death. Blow the front Bunker to open side door. This map has a "curved" small rear roof and also curved front walls.
This is a snow map, (for full info press 'o' during gameplay... I tried to mess around with the .WAC
commands and stuff and I noticed that many commands don't even work, like:
//
ssnface(205,face_fear)
endif
Don't know why... Anyway in this mission you have to move to a ex-Spetznas small base and disable their nuclear equipment... *SPOILER AHEAD* In a bit of the mission there's a collapsed tunnel... place the C4 right in front of it, same for destroying the tunnel - place the C4 in front of the ladder (down).
Grass Castle | carrion wall | Delta Force II -- AD
a medium sized castle with 113 targets (only 8 targets are hard)... very fun and very hard... i've included both defence sides to the zip... theres 2 entrances... 1 in the front and 1 in the back that comes from 2 openings in the front... hope yall like it any feedback or ratings are greatly appreciated and excepted... if ya find any glitches or gaps in the walls plz tell me... enjoy and play fair
COOP - The Front two | UZ VIRUS-HH | Joint Ops: International Conflict -- SINGLE PLAYER / COOP
COOP Map for IC MOD 2.1.2 You have two hour to terminate the mission. The targets were made more difficult. I hope you have fun with this map. you have one hour and 30 minutes to terminate the mission.
get the book from the tunnel and get on a chopper and it will take you to the zone, then get on the front humvee and on your way back you will meet a Big surpise!
More info in the readme file in the .zip
A semi open base map that has multiple entryways at the front. Not much in the way of cover for the attackers. Both teams will need to be on their toes in battling on this map.
Small walled base with a semi open front entrance. 14 targets that may not be too easy to take down as the attackers will need to get all the way into the back for a few of those targets.