BHD LOK-N-LOADER (v1.1) is a mod manager for Black Hawk Down version 1.3.x. It lets you choose an installed mod and launches the game with the correct command-line parameters.
CPT DepthMap Stripper:
This program is a self contained program does not need the game in anyway.
To use it you have to extract the CPT files from the resource.pff file.
Then you run the Stripper program. Select any CPT file or even all the CPT files at once.
It will create .raw files based off the name of the CPT.
For example Dvxc1.cpt would make a file called Dvxc1.raw in the same directory as the CPT file.
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 2 and interleaved.
A.Bullet found out that you can edit the JO CPT files and replace the CDEP section with the Raw file dumped..
So with a hex editor open the CPT file. Then create a new file..
COPY from the start of the program down to CDEP. Paste it into your new file.
If you copied the CDEP name as well just rename it to DPTH.
If you didn’t press the Insert Key and type in DPTH at the bottom of your new file.
Next open the RAW file with the hex editor press CTRL+A then CTRL+C that will select all and copy.
Then go back to the new file go to the very bottom and press CTRL+V that will past the raw file to
the bottom of the new file.
Now go back to the CPT file and search for the word POLY.
Now copy including the POLY to the very bottom of the file and the paste it to the very bottom of your new file.
Now save the New file as the CPT name you want. This will make it so that BHD or even the BHD med can read it.
CPT Poly Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump the Poly Map of CPT of the map you load in the game. It will dump it to C:RawDumps
You can open these with Photoshop.
If you do it will pop up with a screen requesting info. This is the info you need to put.
The dimensions are 1024x1024 Count 4 and interleaved.
Right now I don’t have a converter to put the poly maps back to how they can be read by the game.
Maybe someone else can figure that out or give me time.
Or maybe the game can use raw poly maps and maybe poly needs to be renamed to something not sure yet.
BFC1 Dumper:
This is not a self contained program it requires JO version 1.2.0.10 to work.
This is a loader so you need to place the exe and the DLL into the same folder as the game.
Then you have to run it by the exe that is in the zip.
It will dump all image base compressed files in the map you load. DDS, MDT, TGA, ECT.
It will dump it to C:TGADumps
This also includes the Color Maps and the tiles that the med can use
Excellent HTML/Flash based object viewing tool. Includes all terrains, almost all objects, buildings, vehicles, people, tunnel sections, oil rig components, skies, ~300 z- values for stacking, and a real time color picker for fog which gives RGB and Hex color values. Very useful! Includes installer and uninstaller.
With these tools you can mod Joint Operations and Delta Force Xtreme.
Relase Notes:
Tools from Devilsclaw:
BFC1Extractor.EXE
decompresses various files (.wav, .dds etc.)
BIN2TXT.EXE
converts a .bin file to a .txt file
TXT2BIN.EXE
converts a .txt file to a .bin file
RTXT2TXT.EXE
converts a rtxt file to a .txt file
CBIN2TXT.EXE
converts a cbin file to a txt file
Tools from DareHacker:
lwfbuilder
allows you to make .lwf files that are used by the game to play sounds.
It is also able to convert the .lwf to a .txt file.
BFCTool.exe
commandline tool to decompress and compress various files (.wav, .dds etc.)
Tools from DV:
BHD2JO_3DI
converts a BHD 3di file to a 3di file that can be used in JO.
usage:
- check "Convert PANM" if your 3di does not show up or crashes the game.
You should only check it when converting weapons.
limitations:
- does NOT convert 3di files that have bones in them (GPP header)
- does NOT convert light data
- does NOT convert 3di's with multiple rotating subobjects properly
DPTH2CDEP
compresses the raw depthmap of a .cpt terrain file so that it can be used in JO.
DeSCR
encrypts and decrypts files with a 'SCR' header used by Novalogic games.