It uses a slightly modified version of the SuperOED, (c) by Novalogic. SuperOED was either not a final release or just crap, however, the creation of characters was not possible. So I modified the code to make that work ... but the ModSuperOED maybe does not work for anything else except for character creation after the code change. Try it, it might work, but I recommend to use the original SuperOED for buildings, vehicles, etc.
Included in this package is an example character, an Indonesian Rebel, we all had the pleasure to meet in game sometimes somewhere already ;-). The Rebel is not an remake or something, it's the original character I did convert from the game 3DI. Using some home made tools and scripts, I imported the character into 3D Studio Max.
3DI Convert is a tool to export 3D model data from .3DI to Wavefront .OBJ
The recognized input file format is .3DI which is used in:
Joint Operations: Typhoon Rising and its expansion pack
Joint Operations: Escalation, both made by Novalogic Inc.
3DI Convert was made and tested using version 1.5.1.5 of JO:TR/JO:E
3DI Convert, fed with a .3DI, can do this:
- Convert the texture model to Wavefront .OBJ object file format
- Convert the collision model to Wavefront .OBJ object file format
- Add small cubes, representing the userpoints, to the exported model.
- Export/copy of all required texture files to destination.
- Convert the texture files of .DDS to .TGA on demand.
- Generate a Wavefront .MTL material file
BFC Tool is just tool to compress or decompress files ...
These compressed files were first introduced by the game Joint Operations: Typhoon Rising, made by Novalogic, Inc.
So this tool may be interesting only for people who like to modify the game.
Supported Games: JOTR, JOEFile Name: JO ModTools.zip
Tools from Devilsclaw
BFC1Extractor -decompresses various files (.wav, .dds etc.) BIN2TXT -converts a .bin file to a .txt file TXT2BIN -converts a .txt file to a .bin file
Tools from DareHacker
lwfbuilder -allows you to make .lwf files that are used by the game to play sounds. It is also able to convert the .lwf to a .txt file. BFCTool -commandline tool to decompress and compress various files (.wav, .dds etc.)
Tools from DV
BHD2JO_3DI - converts a BHD 3di file to a 3di file that can be used in JO. DPTH2CDEP - compresses the raw depthmap of a .cpt terrain file so that it can be used in JO. DeSCR -encrypts and decrypts files with a 'SCR' header used by Novalogic games.
With these tools you can mod Joint Operations and Delta Force Xtreme.
Relase Notes:
Tools from Devilsclaw:
BFC1Extractor.EXE
decompresses various files (.wav, .dds etc.)
BIN2TXT.EXE
converts a .bin file to a .txt file
TXT2BIN.EXE
converts a .txt file to a .bin file
RTXT2TXT.EXE
converts a rtxt file to a .txt file
CBIN2TXT.EXE
converts a cbin file to a txt file
Tools from DareHacker:
lwfbuilder
allows you to make .lwf files that are used by the game to play sounds.
It is also able to convert the .lwf to a .txt file.
BFCTool.exe
commandline tool to decompress and compress various files (.wav, .dds etc.)
Tools from DV:
BHD2JO_3DI
converts a BHD 3di file to a 3di file that can be used in JO.
usage:
- check "Convert PANM" if your 3di does not show up or crashes the game.
You should only check it when converting weapons.
limitations:
- does NOT convert 3di files that have bones in them (GPP header)
- does NOT convert light data
- does NOT convert 3di's with multiple rotating subobjects properly
DPTH2CDEP
compresses the raw depthmap of a .cpt terrain file so that it can be used in JO.
DeSCR
encrypts and decrypts files with a 'SCR' header used by Novalogic games.