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#1
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Black Hawk Down 64hz Server Patch
Download Here: https://novahq.net/files.php?ID=799
Discussion Thread: https://novahq.net/forum/showthread.php?t=62971 64 hz Server Patch is a small edit to the game executable, required only for server hosts and affecting all connected players. This change forces values that were previously only customizable for LAN servers, now on servers hosted on NovaWorld. With the current speed of providers, everyone can now enjoy the game to its fullest. This patch does not magically eliminate lag, the latency generated by your joining-player distance to the server will still remain. Players with high distance-based ping, will still need to shoot infront of their enemy, but they will have naturally less packet loss as the server will refresh at a much faster rate, leading to a significant reduction in the perception of lag. What are the benefits and practical effects of this community server patch?
Video comparing 16, 48 and 64 hz: Why did NovaWorld's servers run at 16 hz and why should we use more than that? Limitations of the time the game was developed culminated in methods and adjustments to accommodate players with slower connections such as dial-up. Today, everyone plays with connections capable of handling higher refresh rates, so there is no longer any need to degrade gameplay quality. No more players teleporting for no reason. Why we shouldn't use more than 64 hz? Although we can go further and reach 128 hz and we've tested higher limits, the game is not prepared for this and may present some problems in animations and other things. 64 is the sweet spot, perfectly matching the frame rate at which both the server and the game is designed to run on natively. This rate is also in line with current gaming standards, allowing new players to have fun and not be negatively impacted. Compatibility This patch is not compatible with modifications that also change the game executable. Credits Kattoor (https://github.com/Kattoor) Big Baked Bean (https://github.com/b1gbakedbean) biggy (https://github.com/taylorfinnell) SPAGHETTI DUZ (aka HùцÉrZ) 51.pl Demonic BHD Community Discord (https://discord.gg/r8xYM5w) Facebook (https://facebook.com/groups/dfosg)
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![]() 04' Dodge SRT-4, Mopar Stage 3, 406whp/436wtq Last edited by Scott; 01-01-2025 at 11:31 PM. |
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Good stuff! Love the explanation and demos
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#3
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Black Hawk down 64 Gz server Patch
Will this be modified in the future to host Coop maps on DFBHD and DFBHDTS ?
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I assume we keep a copy of the old dfbhd.exe file if we want to convert back to the original. Are there any other files besides the exe that changes with this new 64 exe?
This way we can keep a copy of them along with the dfbhd.exe. Great job you guys!
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