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By thrasherstone DFBHDTS CO-OP 110 Downloads Added 06/05/2018 Watch video Add Comment PermaLink
MOD Required: TIO Coop

TIO Shadow Moses (Metal Gear Solid)
TIO COOP 1.9.2. is required to play this COOP map!

Play solo or team up with friends to play a remake of Shadow Moses from Hideo Kojima's game "Metal Gear Solid". The map starts off in front of a weapons disposal facility on Shadow Moses island. It ends where you fight Sniper Wolf. Clear all enemies on the map in order to get picked up by a Black Hawk!


By thrasherstone DFBHDTS SP 271 Downloads Added 05/23/2018 Updated 06/05/18 Watch video Add Comment PermaLink

Operation Lone Ranger
-UPDATED- (Fixed a few bugs.)
Operation: Lone Ranger
Date: May 11th, 1994 - 1200 Hours
Location: Outskirts of Kharg Island, Iran

Situation:
A small Ranger crew was sent out to a small town to sabotage a radio station. They encountered an ambush and are heavily outnumbered by Iran soldiers and armed civilians. Your mission is to locate and escort any Rangers. Your squad will infil by boat, and a Black Hawk will provide you cover while you infil. Once you make it to land, take you and your squad to the town and give support to the Rangers!




By SpecOpsSniper DFBHDTS SP 580 Downloads Added 04/06/2018 Updated 04/11/18 Watch video 4 Comments PermaLink
MOD Required: NSO Deadline

JAF Operation Red Dawn
Hello Everybody the last map is here (me: finnaly!)

JAF Operation Red Dawn

We've finnaly pin pointed the exact location of the International
Anti JAF Head Quarters. It is somewhere in the parts of Middle East.
They've been Robbering, Human Trafficking, R****g, Kidnapping and much more on that region. They kept doing that on the nearby 'ghost' city. But we're sending you(Eric), Mike and John on a Stealth Entry
via BlackHawk. Remember not to expose your self or the mission will
be very hard. They are wearing some vests so a Head Shot would count!
Every Agency is on standby and eager to attack but
Advanced Aerial Combat Agency is halted because of stolen S.A.M Launchers on that site-Disable the SAM First
The Advanced Maritime Combat Agency is halted to provide Artillery
Support because of Radars on the region-Killing the Radios will cut off there connection from every region on the region.
Ajafian Special SPACE Agency is even more halted because of present Rebels on the atmosphere-We've made a major jump on time
so they are.
I'm not going to provide you anymore details of the halted forces
just get in there and END this WAR.
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WARNING
The content you might download contain(s) some SPG Content.
obviously lol
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LOG
Texts does not appear on screen
FIXED
Dumb author forgot to place in NSO Deadline MOD
FIXED
end LOG
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By tony991 DFBHDTS SP 601 Downloads Added 03/29/2018 Watch video 2 Comments PermaLink
MOD Required: NSO Deadline

Deadline 7: Trip to the Garage
You managed to escape from the military that was holding you captive. You figure they were probably going to harvest your blood in attempt to synthesize a cure for the virus. Most likely with complete disregard for your life judging by how they went about it. I won't be telling anyone about my immunity from here on out. - You emerge from the sewer soaked, stinky and ready for this nightmare to end!

Please rate and comment!!


By SpecOpsSniper DFBHDTS SP 584 Downloads Added 03/28/2018 1 Comment PermaLink
MOD Required: NSO Deadline

AACA BadLands PART 2
Hello Everybody Part two is now here!

After being shot down after a Recon mission you fell into the hands of IAJ (International Anti JAF) JAF's Greatest Enemy. They have taken
you as their Hostage. They can Torture you, Ransom you or even abuse you! Right now they are transporting you into their hell facility
together with your comrades but this is not it, You are somewhere
inside the borders of Pakistan. Even if you managed to escape...ISIS and ISIL Awaits for you. It's going to be a miracle if someone outside or inside rescues you but let's hope for the best.

"Wag palagi mag aasa sa gusto nyo"
-Eric (Louis)
Translate- Limit yourselves from hoping from the best
Means too much hoping often results to danger
am i right?



By SpecOpsSniper DFBHDTS SP 624 Downloads Added 03/24/2018 1 Comment PermaLink

AACA BadLands
Hello Everybody Spec_Ops AKA SpecOpsSniper is back!
Its been long since i last uploaded here but i am back with the campaign with classic chat system and classic stuff. although
i did not used the TioCoop 9.2 because the MOD is in the other computer that is rekted (again).

Have you guys though of what happened after "AJFP-Alliance"? well
here it is. You play as one of the soldiers fast roped at the vicinity. Although These is YEARS back (in-campaign) but there's an event or happening in the map after that you will be flashed back into the present day of his life(in-campaign) something bad happened to that poor guy but it's not just him who experienced the tragedy. There were others....

WARNING:
Some Content of the Map contains SPG Content (L)
Some Content also contains some rudeness to People
Please Play With Supervision(If Possible)

Please Like, Share , and Comment...
***********
The following content used belongs to their respective owners (the picture i'm saying) and should not be distributed but be used here in this site. The map or any of my maps can be distributed just not the picture.


By thrasherstone DFBHDTS SP 659 Downloads Added 03/22/2018 Updated 03/24/18 Watch video Add Comment PermaLink

Operation Desert Fox
Haven't been mapping much due to being busy with life, but I finally finished a map I've been working on for a while!

In this single player map, your mission is to infiltrate a building and escort 2 hostages safely from the enemy. There will be close quarter combat throughout the mission. Once you escort the hostages, you all will ride out in a cargo truck. Protect the cargo truck until you and everyone else has made it out of the city.


By tony991 DFBHDTS SP 652 Downloads Added 03/20/2018 Watch video Add Comment PermaLink
MOD Required: NSO Deadline

Deadline 6: Breakdown of Society
After fighting along side the military in the subway station, You told them that you're unaffected by the undead biting you. This has turned out to be a big mistake. You were rifle butted and locked in a cell - After all, the lives of many outweigh the life of one. Right?

Don't forget to rate and comment!!


By Lunaticc DFBHDTS SP 689 Downloads Added 03/18/2018 4 Comments PermaLink

Operation Lonewolf 2
>>> Black Hawk 6 1 Went Down Not Too Long Ago. We Can Still Save The Helicopter Crew And Pilot If We Act Real Quick. Unfortunately Convoy Has To Split Up In 2 Parts. Convoy 4 2 Will Take Hostages Taken In Previous Operation To Our Nearest Base. Since We Don't Have Much Time, Convoy 5 1 Will Go Straight To Crash Site To Secure The Area And Hold Positions Until Convoy 4 2 Arrives To Extract The Team And Survivors. Enemy Knows Exactly Where We Are Headed So We Should Expect Heavy Resistance And Roadblocks. Little Birds, Romeo 9 And Romeo 3 Will Provide Much Needed Air Support On The Way. Once Convoy 5 1 Reaches The Crash Site, Medivac Will Be Dispatched To Pick Up The Wounded. Upon Starting This Operation Command Will Give You Further Instructions. <<<

>>> Your Objective Is To Reach The Crash Site. Try Not To Lose Your Men As They Are Only Ones You Can Depend On.Your Primary Objective Is To Save Anyone Who Has Survived From Crashed Black Hawk Crew. <<<

>>> HINTS : Once You Get To Crash Site Search For Most Secure Spot For Yourself As Soon Your Entire Team Will Be Attacked From All Directions. <<<

>>> HINTS : Don't Waste Bullets. There Are No Ammo Crates Or Armories On The Map. Make Every Last One Of Them Count. <<<

>>> HINTS : Do Your Best To Protect The Crash Site From Overwhelming Enemies. Your Team Alone Will Not Be Able To Handle Incoming Wild Attacks. They Are All Mortals And Destroyable So Help Them <<<

>>> GOOD LUCK : File Contains READ THIS. Read It Carefully As You Will Find Many Things Very Interesting. Lunaticc Here. I Hope You Will Enjoy Playing This Mission. Good Luck And Have Fun <<<


By tony991 DFBHDTS SP 712 Downloads Added 03/07/2018 Watch video 4 Comments PermaLink
MOD Required: NSO Deadline

Deadline 5: Glimmer of Hope
You've gotten off the streets and found shelter, but let's not pop the champagne open yet. I'm assuming that survivors are holding up down here... Seek police or military personnel.

Don't forget to rate and comment!!


By Creator DFBHDTS SP 928 Downloads Added 02/16/2018 6 Comments PermaLink

Showdown
Rebel General Haatim Jaareah Bin Shamim Kalb and his remaining rebel troops have fled to a medieval stronghold near Yasuj and are holding a Delta operative hostage. Delta will insert via Blackhawk, navigate the fortress city and attempt to rescue the hostage. You must disable all air defenses before the hostage can be extracted. Once he is secured, you will infiltrate the stronghold itself and eliminate the General.


By tony991 DFBHDTS SP 849 Downloads Added 02/11/2018 Watch video Add Comment PermaLink
MOD Required: NSO Deadline

Deadline 4: Subway of Terrors
After finding yourself fighting your way through the city, you decide that being outdoors may not be such a good idea.. The subway must be a safe place.... It's underground!!

There's a secret boss in this map. The hint to its location is in the screenshot.

Don't forget to rate and comment!!


By Lunaticc DFBHDTS SP 981 Downloads Added 02/03/2018 5 Comments PermaLink

Operation Lonewolf
>>> This is Command. Intel Reports That Aidid Leaders As Well As Several Extremely Dangerous Drug Dealers Have A Meeting In This Building To Discuss About ,,Peaceful Resolutions''. Since We Have A Pretty Good Idea Just What ,,Peace'' Truly Means For Aidid Leaders, We Will Not Let This Meeting To Run It's Course <<<
>>> Little Birds And Black Hawks Will invade Airspace. While Black Hawks Provide Air Support , Little Birds Must Drop off Rangers On Rooftops. Once Target Building Is Secured And All Evildoers Are Apprehended, Rangers Will Create Defensive Perimeter For Convoys Arrival. As They Arrive, Rangers Will Make Sure Caught Evildoers Are Ready To Extract. After That Convoy Will Return To Base To Refuel And Reload. Good Luck <<<

>>> Hello Everyone. How Have You Been? I am Finally Back. I Have Been Extremely Busy This Last Months. That's Why It Took Me So Long To Upload This New Map. I Hope All Of You Will Enjoy Playing It <<<


By tony991 DFBHDTS SP 983 Downloads Added 01/24/2018 Watch video Add Comment PermaLink
MOD Required: NSO Deadline

Deadline 3: City of the Damned
You're sure glad that you found your way out of the maintenance tunnel... Alive! Now, you have a bigger problem to face... The City of the Damned... Find your way to a safer place. Perhaps the subway?

This is the third of eight Deadline campaign maps to come.

Please rate and comment!!


By thrasherstone DFBHDTS CO-OP 1,000 Downloads Added 01/15/2018 Add Comment PermaLink
MOD Required: TIO Coop

TIO 1.9.2 COOP - Temple of Thrasher
TIO COOP 1.9.2 IS REQUIRED TO PLAY THIS MAP!

A Columbia mercenary group has taken over a temple on a secret island and they are using it for a private base to supply weapons, drugs, and chemicals to the black market. You are sent to destroy their operation and return back to base. Make sure all objectives and vehicles are destroyed, then a Black Hawk will pick you up!


By LORDROACH DFBHDTS TDM, TKOTH 1,042 Downloads Added 01/11/2018 Add Comment PermaLink

Under Fire
This map is small and has two ammunition buildings in the center that contain spawn points inside of them. Either side of those buildings is two identical ruins. On the outside of this are some scattered buildings that face the center. You could say this map resembles a small combat zone that is open world but restricted at the same time. The screenshot that shows this map practically shows 75% of the combat zone. For a small map there are still quite a few places where you can hide. Like all of my maps you cannot leave the war zone due to walls surrounding it.
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Combat type: Restricted Open world.
Map size: Small.
Map paths: Open.
Tunnel system: No
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 977 Downloads Added 01/11/2018 Add Comment PermaLink

SUP-OS-ITARY
Was the name of this map a mis-spelling? Perhaps not! Besides, this map is very small and can be quite frustrating. Especially if you are losing. This is your typical tunnel map but the tunnels are not large. The tunnels open up inside buildings and lead to an outdoor area via a gate. A grenade launcher is mounted on the opposite wall to the gate and the center of the map has a very small area full of ruined buildings. Two spawn points are located near the gates on either sides of the map. This map would be very fast and insane if played on a full server.
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Combat type: Very restricted.
Map size: Small.
Map paths: One tunnel path to take at spawn start.
Tunnel system: Yes, at spawn start.
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 1,035 Downloads Added 01/11/2018 Add Comment PermaLink

FOUR SEASONS V2
While watching television a commercial came on and it had the classical tune of "Four Seasons". So I though what if I created a map that had multiple types of terrain in it. and here is the end result! The Four seasons map has a mixture of desert, ruined buildings, tropical and jungle type of terrains. It is like most of my maps where you are restricted and can't leave the combat zone. The spawn start gives you the choice of two tunnels you can take. While moving forward to the next area each transition of areas are restricted. For example, when crossing over a wall there are only two points or "locations" you can cross over from. Some areas are a little bit open but this map does not offer a great deal of freedom.
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Combat type: Close quarters
Map size: Large/Medium.
Map paths: Restricted spawn start.
Tunnel system: Yes, 2 tunnel systems at spawn start.
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 982 Downloads Added 01/11/2018 Add Comment PermaLink

TRY N HIDE
The first BHD map I ever created. Testing the editor and what it could do was part of the process of creating this crazy combat zone. Not one of my best pieces of work but it was still reasonably popular. I personally did not like this map but for some reason some players did. You are high in the sky and there are layers of bridges on top of each other forming an unusual combat zone which looks like a Roman Cathedral. The amount of places you can hide are limited but if you are quick you can take cover in some relatively decent places. The center of the map has a spawn point but it can only be reached via a bridge.
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Combat type: Close quarters
Map size: Medium/Small.
Map paths: Open path choices you can take at spawn start.
Tunnel system: No.
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 977 Downloads Added 01/11/2018 Add Comment PermaLink

WELLINGTON BEAR V2
Yes, another weird name for a map but what a map this is! This map consists of nothing but water, boats and wharves. Most BHD maps are inland or near water but this whole map is built on a dock and has highly detailed underwater terrain. You can jump on the boats and hide but be careful because the smaller boats are destructible. The other feature this map has is that you can choose any type of unit you wish to be. (Medic, sniper etc.) The center of this map has a couple of buildings with wooden docks around them and a spawn point. This map is visually quite good and runs well on low end PC's.
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Combat type: Open world.
Map size: Large
Map paths: Open path choices you can take at spawn start.(Bridge or water.)
Tunnel system: No.
Water: Yes, everywhere.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 952 Downloads Added 01/11/2018 Add Comment PermaLink

SKYCITY V3
This map was actually a favorite to players and was hosted quite often in Australia. Like a lot of my maps this was requested by the BHD community. This map consists of a "city" high up in the sky. There are only so many bridges you can cross and movement is restricted. After listening to comments and other feedback and after two more versions the map was fine tuned to what it is now. The fog was even calculated so snipers could not clearly see the other end of the map. If you fall off of a bridge you will not die but will fall into water below. To get back up to the city there are ladders that go all the way back up to it. The issue with this is you will become a target quite easily. Sky city has a few places you can hide and has a number of spawn points. The center of the map has a small sunken area that provides a small amount of cover. There are towers at each end of the map so you can defend your spawn start. The image provided with this map shows exactly that what you see is what you get.
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Combat type: Restricted.
Map size: Medium.
Map paths: Restricted but a few paths can be taken.
Tunnel system: No.
Water: Yes but only to break your fall.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 977 Downloads Added 01/11/2018 Add Comment PermaLink

TEMPLE OF DOOM
This map is one of my most highly detailed maps. Indiana Jones would absolutely love this place! There is also a secret area that you can try and find and quietly sit there and shoot the enemy by surprise. The only problem with this map was at the time it was so detailed that low end PC's could not even run it. The other downfall to this map is that it is definitely only for the BHD Team Sabre expansion. There are hundreds of places to hide in this temple and if you are attacked by spawn campers you have plenty of room to maneuver around. To describe this map to you would be too difficult so think about an ancient society that lived together in a massive temple carved out of stone on a jungle type island. Thousands of years have passed and all that is left over is stone carvings and scattered debris. Yep, you guess it, that's what this map looks like! A cool feature of this map is the alligators. Depending on which end you start the alligators will only attack the players that start on the opposite side of the map.
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Combat type: Open world
Map size: Large.
Map paths: Open, then down to one path to enter temple.
Tunnel system: No.
Water: Pools of water scattered throughout map. Some pools contain alligators.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 940 Downloads Added 01/11/2018 Add Comment PermaLink

Pfftt MEH
While creating this map and listening in TeamSpeak I heard someone say Pfftt MEH as they were playing in a BHD server. Therefore the name for this map was born. After asking a few people what they would want in a map, this is the end result. At the start of the spawn are a number of bridges that cross over water resembling wooden docks. There are some towers for the typical sniper players and some high up places against some walls. Like most of my maps you cannot leave the combat zone and gain those 20 point sniper kills. Once you leave the spawn start you can choose either to climb a tower or wall or cross the bridges and enter some sheds with vehicles and other miscellaneous meshes contained within them. Some rooftops can be accessed by jumping from the towers onto them and some rooftops are blocked by fences because of unfair advantages that can be gained by being up there. Each end of the map can only be accessed by running through the sheds reducing the chances of having spawn campers by restricting access to each spawn start. Though, if a spawn camper makes their way through the sheds and into the spawn start area they would find reasonable cover high up in the walls.
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Combat type: Close quarters
Map size: Medium.
Map paths: Open, then there are two path choices you can take at spawn start.
Tunnel system: No.
Water: Yes, large pools of water at spawn start.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 1,007 Downloads Added 01/11/2018 Add Comment PermaLink

OUT OF IDEAS
Seriously I was totally out of ideas when I created this map. This map was completely randomly built and each mesh was placed by literally throwing them around. After tidying thing up a little this was the end result. Even though I describe this map as being open world there is still a wall stopping people from gaining 20 point sniper kills. The good news for snipers is that you can still choose to be a sniper if you wish to. Actually this map can be for whatever type of unit you want to be because it does have a balance of close quarters and open world. The center of the map has 4 sheds and contain shipping crates inside them. The dead center of the map has 2 Armories to replenish your ammo with and a spawn point. The map contains some ruined buildings and some rocks with grass and other various meshes like light posts etc.
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Combat type: Open world/Close quarters
Map size: Large/Medium.
Map paths: Open path choices you can take at spawn start.
Tunnel system: No.
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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By LORDROACH DFBHDTS TDM, TKOTH 942 Downloads Added 01/11/2018 Add Comment PermaLink

LORD'S PLACE
Hi, welcome to my mind, Errr I mean neighborhood! A larger highway crosses right through the middle of this map and is a TKOTH zone. There are two ways under the highway and both of them are easily defended. There is a 50cal emplacement that covers either end on opposite sides under the highway also. The terrain is flat but it has a few destroyed buildings and rubble to hide in. There are a few spawn points to take and each spawn point has ammo depots provided and are
easily defendable.One spawn point is located in the middle of ruined buildings while another is near an individual ruined building which has some fencing around it. These spawn points are identical on the oppositions side of the map giving a balance to both teams.
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Combat type: Restricted/Close quarters.
Map size: Medium/Small.
Map paths: One path choice you can make at spawn start.
Tunnel system: No.
Water: No.
Game Modes: Team King Of The Hill/Team Death Match.
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