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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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What about a Water Color Picker!!!!
This would be awesome to be able to change waters color so what yall think of this idea yall like it i think someone needs to make a tool for atleast BHD/BHD:TS.
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#2
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sound great.
almost got me think you was talking about a Water picker as in cleaning your teeth with lol anyway my is lightblue in color.
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#3
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im not totally sure off the top of my head, id have to pull out the mod info but im sure you could in LW by editing the sky color...
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#4
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yeah its in the .env files
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#5
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thanks steve, knowing nova i suspect that means that you can do somthing similar in most of their games...
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#6
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yeah just checked the Joint Ops one
enviro_name "Full_00" timeofday "Day" envscale 1.0 iris_percent 15 iris_center 1.0 water_rgb 56,59,39 ;color seen when under water and surface color sky_map1 Cloud01.pcx ;cloud pcx - full range cloud image, square rooted (bright gamma) sky_map2 Cloud01b.pcx ;cloud pcx, subtile modulation layer - centered at 128 sky_height 175 ;height in meters sky_speed 15 ;movement rate fog_level 1000 ;0=1000 meters 1=500 meters etc. fog_type 2 ;0=fog, 1=haze, 2=haze wall, 3=mild haze wall cloud_rgb 128,128,128 ;cloud color tinter terrain_rgb 255,255,255 ;1.0 terrain tinting color (255,255,255 is default) vertex_rgb 128,128,128 ;2.0 vertex tinting color (128,128,128 is default) lightning_rgb 85,85,90 ;lightning color (from sky direction) ;lightning is added to sky_rgb ;and also affects fog and ambient slightly sun_3di msun.3di ;sun object moon_3di fmoon4.3di ;moon object glare_3di mglare.3di ;glare object star_3di ;star object / leave blank for null ;indoor ambient lighting values ;ceiling_rgb 80,80,80 ;overhead and wraps around ;floor_rgb 25,25,25 ;underneath, wraps around ceiling_rgb 55,55,55 ;overhead and wraps around floor_rgb 25,25,25 ;underneath, wraps around curtime 1200 ;new shit advanced_clouds 1 tod_begin 0200 sun_rgb 0,0,0 moon_rgb 47,66,86 sky_rgb 35,36,59 ground_rgb 14,29,45 skyfog_rgb 1,2,6 fog_rgb 1,2,6 skybase_rgb 0,1,2 skybright_rgb 65,65,85 skyhighlight_rgb 1,4,2 cloudbase_rgb 14,14,21 cloudhighlight_rgb 54,54,54 cloudedge_rgb 43,50,59 tod_end tod_begin 0400 sun_rgb 0,0,0 moon_rgb 47,66,86 sky_rgb 35,36,59 ground_rgb 18,36,55 skyfog_rgb 1,2,6 fog_rgb 1,2,6 skybase_rgb 0,1,2 skybright_rgb 65,65,85 skyhighlight_rgb 1,4,2 cloudbase_rgb 14,14,21 cloudhighlight_rgb 54,54,54 cloudedge_rgb 43,50,59 tod_end tod_begin 0600 sun_rgb 86,73,37 moon_rgb 0,0,0 sky_rgb 65,75,107 ground_rgb 37,35,33 skyfog_rgb 128,99,69 fog_rgb 128,99,69 skybase_rgb 8,11,27 skybright_rgb 6,6,21 skyhighlight_rgb 226,250,94 cloudbase_rgb 43,29,30 cloudhighlight_rgb 6,7,3 cloudedge_rgb 151,174,83 tod_end tod_begin 0800 sun_rgb 165,165,162 moon_rgb 0,0,0 sky_rgb 84,85,86 ground_rgb 41,43,41 skyfog_rgb 77,91,138 fog_rgb 77,91,138 skybase_rgb 39,53,96 skybright_rgb 19,19,31 skyhighlight_rgb 226,250,94 cloudbase_rgb 143,143,109 cloudhighlight_rgb 10,12,5 cloudedge_rgb 151,174,83 tod_end tod_begin 1000 sun_rgb 165,165,162 moon_rgb 0,0,0 sky_rgb 84,85,86 ground_rgb 41,43,41 skyfog_rgb 77,91,138 fog_rgb 77,91,138 skybase_rgb 57,77,138 skybright_rgb 19,19,31 skyhighlight_rgb 226,250,94 cloudbase_rgb 238,238,110 cloudhighlight_rgb 6,7,3 cloudedge_rgb 151,174,83 tod_end tod_begin 1200 sun_rgb 187,187,181 moon_rgb 0,0,0 sky_rgb 84,88,89 ground_rgb 49,55,46 skyfog_rgb 77,91,138 fog_rgb 77,91,138 skybase_rgb 57,77,138 skybright_rgb 19,19,31 skyhighlight_rgb 226,250,94 cloudbase_rgb 238,238,110 cloudhighlight_rgb 6,7,3 cloudedge_rgb 151,174,83 tod_end tod_begin 1400 sun_rgb 177,144,104 moon_rgb 0,0,0 sky_rgb 48,58,62 ground_rgb 53,60,50 skyfog_rgb 77,91,138 fog_rgb 77,91,138 skybase_rgb 57,77,138 skybright_rgb 19,19,31 skyhighlight_rgb 226,250,94 cloudbase_rgb 238,238,110 cloudhighlight_rgb 6,7,3 cloudedge_rgb 151,174,83 tod_end tod_begin 1800 sun_rgb 178,84,43 moon_rgb 0,0,0 sky_rgb 113,101,93 ground_rgb 13,16,12 skyfog_rgb 138,72,37 fog_rgb 138,72,37 skybase_rgb 47,44,64 skybright_rgb 5,4,7 skyhighlight_rgb 47,44,64 cloudbase_rgb 46,41,61 cloudhighlight_rgb 182,105,161 cloudedge_rgb 182,105,161 tod_end tod_begin 2000 sun_rgb 0,0,0 moon_rgb 47,66,86 sky_rgb 35,36,59 ground_rgb 14,29,46 skyfog_rgb 1,2,6 fog_rgb 1,2,6 skybase_rgb 0,1,2 skybright_rgb 65,65,85 skyhighlight_rgb 1,4,2 cloudbase_rgb 14,14,21 cloudhighlight_rgb 54,54,54 cloudedge_rgb 43,50,59 tod_end tod_begin 2359 sun_rgb 0,0,0 moon_rgb 47,66,86 sky_rgb 35,36,59 ground_rgb 14,29,44 skyfog_rgb 1,2,6 fog_rgb 1,2,6 skybase_rgb 0,1,2 skybright_rgb 65,65,85 skyhighlight_rgb 1,4,2 cloudbase_rgb 14,14,21 cloudhighlight_rgb 54,54,54 cloudedge_rgb 43,50,59 tod_end |
#7
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ifyou dont know about RGB i highly reccomend the RGB mixer at http://programming.de/download.php this guy has alot of useful utilities...
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#8
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In NILE u can change water colour and murkness but when saved it reverts back to original (bright blue water = low FPS...) so was prob a safeguard from novalogic..
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#9
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cool i hope they fix that
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#10
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Do you have latest version UX BB which is The New Release go here http://www.nova-inside.com/forums/sh...&threadid=7985
PS. I may not like Nova Inside Anymore but always willing to help a brother out on something!!! ![]()
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