Go Back   Novahq.net Forum > Games > Delta Force
FAQ Community Calendar Today's Posts Search

Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-29-2003, 02:00 PM
RoDent is offline RoDent
Registered User

Join Date: Jan 2003
Posts: 62

Quote:
Originally posted by a pink punk
if your trying to make so you start out in a moveing helo them thats what there are used for.
So what and how would you use these?(i've noticed that only the server can remain in a helo...unless its going very,very slow or other peeps fall out) I figured you might be able to use them for say something like .....prior to a certain event being triggered(re/pre-mission event) you might be able to change group ai's,redirect them somewhere,playwave list file...hell i'm not even sure...starting to get confused. But i also agree with Stevie B that basically you just have to create another event/trigger, and forget about the pre-post mission events. Curiousity on if and how these work is "killing the cat" and not to mention me to...lol
__________________
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mission editor - Help 6Carbon3 Delta Force 5 10-02-2009 09:48 PM
TFD>mission editor---> No VOXELS option. RoDent Delta Force 5 03-12-2003 10:15 PM
TFD Editor>Mission File (*.rc) RoDent Delta Force 3 02-06-2003 08:50 PM
TFD CTF Events @ DFWorld Steve News 0 09-06-2002 03:34 AM
mission editor ...help FUÑÑY (*¿*) Delta Force 1 06-19-2002 07:17 AM


All times are GMT -5. The time now is 09:13 PM.




Powered by vBulletin®