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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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Hi all,
This may seem like a stupid question but how do I edit my finished maps? I've done it before but for the life of me I cannot seem to remember how to do it for BHD? Another question I have is this, I seem to have on some maps, areas where I seem to fall into some kind of hole and the screen becomes distorted, any idea why this is happening and what I'm doing wrong anyone? Thx for any help ![]() BADDOG ENGLAND "CAVE CANUM" ![]() ![]() ![]() ![]() ![]() ![]() |
#2
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Re: Editing Maps?
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not sure how to answer ur first ? mate. i would guess u have a BMS file and u need to convert it back to MIS so u can edit it in the map editor. try df3.net and look for thread on BMS2MIS converter in BHD section if this seems to be what ur looking for. |
#3
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Hi DIRT*PR*
Thx for the info m8 ![]() ![]() BADDOG ENGLAND "CAVE CANUM" ![]() |
#4
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Or just look here in the dl section for the convertor.
http://www.dfhq.net/php/utilities/?a...10&sortby=date On this page you can find it.
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#5
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Hi Katana
![]() Thx for that info m8, I found it on DF-HQ later, thx again bud ![]() BADDOG ENGLAND "CAVE CANUM" ![]() ![]() ![]() ![]() ![]() ![]() |
#7
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Hello mate
![]() It's good to be back, got a brand new PC with a great graphics card so I can really have some fun lol lol ![]() BADDOG ENGLAND "CAVE CANUM" ![]() |
#8
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Is this a reunion?
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#9
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Hai baddog, I used to fell into deap holes after I created tunnels in BHD, I found out that the Z-value for the tunnel is zero (0), but the tunnels has a standard Z-value of minus six (-6), if i put a tunnel segment to deep (or to high) i walked out and found my self back on the map again! If that is what you mend by falling into holes, i suggest that you us the 3D view to see if the tunnels are connected (you know that they snap on a 1 mtr grid?)
The easyest way to create a tunnel is starting with an entrance and putting the tunnel segments on it, after that place an 'outrance' and you'll be ready, the first time I did it, I placed two entrances and put the segments between them, that's not a smart thing to do! but i hope that solves the problem of falling into holes! greating from prinzip holland
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The sun is always shining (in several places) |
#10
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Hi Prinzip
![]() Great to hear from you m8 and thanks a lot for the tips, I am just starting out on putting tunnels into my maps, so the info is really useful. I hope to see you in my sights some time lol ![]() Greetings from England ![]() BADDOG ENGLAND "CAVE CANUM" "iT'S NOT THE SHELLS YOU CAN HEAR THAT GET YA, IT'S THE BASTARDS YOU DON'T HERE COMING THAT KILL YOU!" U.S. MARINE GUADACANAL 1942 ![]() ![]() ![]() ![]() |
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