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-   -   Editing Maps? (https://novahq.net/forum/showthread.php?t=7319)

BADDOG 04-18-2003 10:06 AM

Editing Maps?
 
Hi all,

This may seem like a stupid question but how do I edit my finished maps? I've done it before but for the life of me I cannot seem to remember how to do it for BHD?

Another question I have is this, I seem to have on some maps, areas where I seem to fall into some kind of hole and the screen becomes distorted, any idea why this is happening and what I'm doing wrong anyone?


Thx for any help:)!

BADDOG

ENGLAND

"CAVE CANUM"
:) :D :cool: :p ;) :guns:

Dirt*PR* 04-18-2003 10:25 AM

Re: Editing Maps?
 
Quote:

Originally posted by BADDOG
...I seem to have on some maps, areas where I seem to fall into some kind of hole and the screen becomes distorted, any idea why this is happening and what I'm doing wrong anyone?
terrain glitch... only way around this is to put a wall or move the center of ur map away from that area. i think its dvd1 or cine terrain; actually now that i think about it, it might be both... one u can just jump over the invisible wall the other terrain has the glitch u mentioned above.

not sure how to answer ur first ? mate. i would guess u have a BMS file and u need to convert it back to MIS so u can edit it in the map editor. try df3.net and look for thread on BMS2MIS converter in BHD section if this seems to be what ur looking for.

BADDOG 04-18-2003 11:09 AM

Re Editing Maps.
 
Hi DIRT*PR*

Thx for the info m8 :)! it's been a big help:)!


BADDOG

ENGLAND

"CAVE CANUM":gj:

katana*GFR* 04-18-2003 12:01 PM

Or just look here in the dl section for the convertor.
http://www.dfhq.net/php/utilities/?a...10&sortby=date
On this page you can find it.

BADDOG 04-18-2003 01:58 PM

Editing Maps?
 
Hi Katana:)!

Thx for that info m8, I found it on DF-HQ later, thx again bud:)!


BADDOG

ENGLAND

"CAVE CANUM"

:) ;) :p :cool: :D :gj:

katana*GFR* 04-18-2003 03:39 PM

np B'dog good to c u again been awhile

BADDOG 04-19-2003 10:56 AM

Editing Maps?
 
Hello mate:)!

It's good to be back, got a brand new PC with a great graphics card so I can really have some fun lol lol:)! Hope to see you around bud!

BADDOG

ENGLAND

"CAVE CANUM":gj:

juliosilva 05-04-2003 01:06 PM

Is this a reunion?

Prinzip 05-09-2003 02:32 AM

Hai baddog, I used to fell into deap holes after I created tunnels in BHD, I found out that the Z-value for the tunnel is zero (0), but the tunnels has a standard Z-value of minus six (-6), if i put a tunnel segment to deep (or to high) i walked out and found my self back on the map again! If that is what you mend by falling into holes, i suggest that you us the 3D view to see if the tunnels are connected (you know that they snap on a 1 mtr grid?)
The easyest way to create a tunnel is starting with an entrance
and putting the tunnel segments on it, after that place an 'outrance' and you'll be ready, the first time I did it, I placed two entrances and put the segments between them, that's not a smart thing to do! but i hope that solves the problem of falling into holes!

greating from prinzip

holland

BADDOG 05-09-2003 04:42 AM

Editing maps?
 
Hi Prinzip:)!

Great to hear from you m8 and thanks a lot for the tips, I am just starting out on putting tunnels into my maps, so the info is really useful. I hope to see you in my sights some time lol:)!

Greetings from England:)!

BADDOG

ENGLAND

"CAVE CANUM"

"iT'S NOT THE SHELLS YOU CAN HEAR THAT GET YA, IT'S THE BASTARDS YOU DON'T HERE COMING THAT KILL YOU!"

U.S. MARINE GUADACANAL 1942

:) :D ;) :gj:


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