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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 01-20-2016, 11:03 AM
OlderStreetrat is offline OlderStreetrat
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Join Date: Dec 2015
Posts: 31

Help please!!!

Can someone please tell me how to change the Win/Lose Conditions? I have looked everywhere I can think of and to me, it's nowhere to be found. I'm sure it's something simple to do, but I'm a hillbilly LOL'

Thanks for any help!!
StreetRat (Tim)
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  #2  
Old 01-21-2016, 01:39 AM
Guest001 is offline Guest001
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Join Date: Aug 2008
Posts: 4,971

Quote:
Originally Posted by OlderStreetrat View Post
Can someone please tell me how to change the Win/Lose Conditions? I have looked everywhere I can think of and to me, it's nowhere to be found. I'm sure it's something simple to do, but I'm a hillbilly LOL'

Thanks for any help!!
StreetRat (Tim)
You can do it in the editor from the top left hand side the screen.

Click On -> Edit -> General Information.

You'll find it all there

Note:
For advanced users...

You can customise win/lose conditions and other game conditions by creating a bin file for the mission.

If you are interested in learning how feel free to post your questions here and for the convenience of other readers a new thread for each subject is good practice.

Here's an example of a bin file script and a tool to convert the text to bin format.

Bin to Text Converter

You can get a program to do it all but I find this just as easy.
Code:
'[Mission Dialog]'
STRDLGLINE000 = "Alpha 1 is down.";
STRDLGLINE001 = "Alpha 2 is down.";
STRDLGLINE002 = "Charlie 1 is down.";
STRDLGLINE003 = "Charlie 2 is down.";
STRDLGLINE004 = "Delta 1 is down.";
STRDLGLINE005 = "Bravo is down.";
STRDLGLINE006 = "Finch-8 is down.";
STRDLGLINE007 = "Rooster-7 is down.";
STRDLGLINE008 = "Jumpbuck-6 is down.";
STRDLGLINE009 = "Eland-5 is down.";
STRDLGLINE010 = "Lion-4 is down.";
STRDLGLINE011 = "Panther-3 is down.";
STRDLGLINE012 = "Dog-2 is down.";
STRDLGLINE013 = "Fox-1 is down.";
STRDLGLINE014 = "Chief-0 is down.";
STRDLGLINE015 = "Ghost-000 is down.";

'[info]'
Title = "Ranger One R3 by Stompem";
briefing = "
                       ***[EYES ONLY]***
    [BRIEFING]                   

    These guys have been hiding here for years. You will infiltrate
    while they are all mostly asleep. Our main command interface will
    be Teletex but you will have local communuications with your 
    immediate superior on the ground, codenamed "Bravo".

    [EXECUTION]
 [1] *Eliminate Patrol Observing Our Base Camp*
 [2] *Guide Squad To Base Camp For Rondevous With Greybird*
 [3] *Be Prepared To Eliminate All Enemy Personnel*
 [4] *Destroy The Enemy Fuel Depot And Monitoring Station*
 [5] *Retrieve The Radio Frequency Codebook*
 [6] *Leave<cfcFF0000> No<-co> Functionality To Enemy Base*

    [SUPPORT]
 [1] *Command Will Monitor Via GEOSAT* 
 [2] *H.U.D. Navigation*
 
";
WIN_DEBRIEFING = "Mission Execute [Affirmative]. Take Some Well Earned R&R";
LOSE_DEBRIEFING = "Mission Execute [Negative]. Report To CHQ For Debriefing.";

'[WPNames]'
STRWPNAME000 = "Null";
STRWPNAME001 = "Base";
STRWPNAME002 = "Canyon";
STRWPNAME003 = "Charlie";
STRWPNAME004 = "Delta";
STRWPNAME005 = "Echo";
STRWPNAME006 = "Foxtrot";
STRWPNAME007 = "Golf";
STRWPNAME008 = "Hotel";
STRWPNAME009 = "India";
STRWPNAME010 = "Joker";
STRWPNAME011 = "Kilo";
STRWPNAME012 = "Lima";
STRWPNAME013 = "Mike";
STRWPNAME014 = "November";
STRWPNAME015 = "Oscar";
STRWPNAME016 = "Papa";
STRWPNAME017 = "Quebec";
STRWPNAME018 = "Romeo";
STRWPNAME019 = "Sierra";
STRWPNAME020 = "Tango";
STRWPNAME021 = "Uniform";
STRWPNAME022 = "Victor";
STRWPNAME023 = "Whiskey";
STRWPNAME024 = "X-Ray";
STRWPNAME025 = "Yankee";
STRWPNAME026 = "Zulu";

'[WinConditions]'
STRWINCOND000 = "null";
STRWINCOND001 = "Clear The Approach To Our Base";
STRWINCOND002 = "Rondevous With Helo Greybird";
STRWINCOND003 = "Eliminate All Forces In Area Charlie";
STRWINCOND004 = "Secure The Enemy Codebook";
STRWINCOND005 = "Proceed To Extract at WP Delta";
STRWINCOND006 = "Destroy Radio Equipment";
STRWINCOND007 = "Destroy Command Center";
STRWINCOND008 = "Destroy Communications Tower";
STRWINCOND009 = "Stop advancing troops";
STRWINCOND010 = "Eliminate all resistance at the objective";
STRWINCOND011 = "Eliminate enemy helicopters";
STRWINCOND012 = "Destroy weapon emplacements";
STRWINCOND013 = "Sink cargo ship";
STRWINCOND014 = "Destroy bridge";
STRWINCOND015 = "Eliminate perimeter patrols";
STRWINCOND016 = "Sink LCACs";
STRWINCOND017 = "Protect civilians";
STRWINCOND018 = "Protect your squad";
STRWINCOND019 = "Destroy Supply Trucks";
STRWINCOND020 = "Destroy crates at objective";
STRWINCOND021 = "Eliminate all forces at Waypoint Alpha";
STRWINCOND022 = "Eliminate all forces at Waypoint Bravo";
STRWINCOND023 = "Eliminate all forces at Waypoint Charlie";
STRWINCOND024 = "Eliminate all forces at Waypoint Delta";
STRWINCOND025 = "Eliminate all forces at Waypoint Echo";
STRWINCOND026 = "Eliminate all forces at Waypoint Foxtrot";
STRWINCOND027 = "Eliminate all forces at Waypoint Golf";
STRWINCOND028 = "Eliminate all forces at Waypoint Hotel";
STRWINCOND029 = "Eliminate all forces at Waypoint India";
STRWINCOND030 = "Eliminate all forces at Waypoint Joker";
STRWINCOND031 = "Eliminate all forces at Waypoint Kilo";
STRWINCOND032 = "Eliminate all forces at Waypoint Lima";
STRWINCOND033 = "Eliminate all forces at Waypoint Mike";
STRWINCOND034 = "Eliminate all forces at Waypoint November";
STRWINCOND035 = "Eliminate all forces at Waypoint Oscar";
STRWINCOND036 = "Eliminate all forces at Waypoint Papa";
STRWINCOND037 = "Eliminate all forces at Waypoint Quebec";
STRWINCOND038 = "Eliminate all forces at Waypoint Romeo";
STRWINCOND039 = "Eliminate all forces at Waypoint Sierra";
STRWINCOND040 = "Eliminate all forces at Waypoint Tango";
STRWINCOND041 = "Eliminate all forces at Waypoint Uniform";
STRWINCOND042 = "Eliminate all forces at Waypoint Victor";
STRWINCOND043 = "Eliminate all forces at Waypoint Whiskey";
STRWINCOND044 = "Eliminate all forces at Waypoint X-Ray";
STRWINCOND045 = "Eliminate all forces at Waypoint Yankee";
STRWINCOND046 = "Eliminate all forces at Waypoint Zulu";
STRWINMSG000 = "null";
STRWINMSG001 = "Approach Is Clear!";
STRWINMSG002 = "Rondevous With Greybird Is A Go!";
STRWINMSG003 = "Forces At Area Charlie Are Destroyed!";
STRWINMSG004 = "Codebook Is Secured!";
STRWINMSG005 = "Exfil Delta Has Been Reached!";
STRWINMSG006 = "Enemy Forces Destroyed";
STRWINMSG007 = "Enemy Forces Destroyed";
STRWINMSG008 = "Enemy Forces Destroyed";
STRWINMSG009 = "Enemy Forces Destroyed";
STRWINMSG010 = "Enemy Forces Destroyed";
STRWINMSG011 = "Enemy Forces Destroyed";
STRWINMSG012 = "Enemy Forces Destroyed";
STRWINMSG013 = "Enemy Forces Destroyed";
STRWINMSG014 = "Enemy Forces Destroyed";
STRWINMSG015 = "Enemy Forces Destroyed";
STRWINMSG017 = "Enemy Forces Destroyed";
STRWINMSG018 = "Enemy Forces Destroyed";
STRWINMSG019 = "Enemy Forces Destroyed";
STRWINMSG020 = "Enemy Forces Destroyed";
STRWINMSG021 = "Enemy Forces Destroyed";
STRWINMSG022 = "Enemy Forces Destroyed";
STRWINMSG023 = "Enemy Forces Destroyed";
STRWINMSG024 = "Enemy Forces Destroyed";
STRWINMSG025 = "Enemy Forces Destroyed";
STRWINMSG026 = "Enemy Forces Destroyed";
STRWINMSG027 = "Enemy Forces Destroyed";
STRWINMSG028 = "Enemy Forces Destroyed";
STRWINMSG029 = "Enemy Forces Destroyed";
STRWINMSG030 = "Enemy Forces Destroyed";
STRWINMSG031 = "Enemy Forces Destroyed";
STRWINMSG032 = "Enemy Forces Destroyed";
STRWINMSG033 = "Enemy Forces Destroyed";
STRWINMSG034 = "Enemy Forces Destroyed";
STRWINMSG035 = "Enemy Forces Destroyed";
STRWINMSG036 = "Enemy Forces Destroyed";
STRWINMSG037 = "Enemy Forces Destroyed";
STRWINMSG038 = "Enemy Forces Destroyed";
STRWINMSG039 = "Enemy Forces Destroyed";
STRWINMSG040 = "Enemy Forces Destroyed";
STRWINMSG041 = "Enemy Forces Destroyed";
STRWINMSG042 = "Enemy Forces Destroyed";
STRWINMSG043 = "Enemy Forces Destroyed";
STRWINMSG044 = "Enemy Forces Destroyed";
STRWINMSG045 = "Enemy Forces Destroyed";
STRWINMSG046 = "Enemy Forces Destroyed";

'[LoseConditions]'
STRLOSECOND000 = "null";
STRLOSECOND001 = "Player Killed";
STRLOSECOND002 = "Friendly Forces Eliminated.";
STRLOSECOND003 = "Friendly helicopters destroyed";
STRLOSECOND004 = "Trucks destroyed";
STRLOSECOND005 = "Transmitter destroyed";
STRLOSECOND006 = "Black Hawk destroyed";
STRLOSECOND007 = "Ground troops eliminated";
STRLOSECOND008 = "Too many casualties";
STRLOSECOND009 = "Operative killed";
STRLOSECOND010 = "Jeeps destroyed";
STRLOSECOND011 = "Bridge destroyed";
STRLOSECOND012 = "Weapon emplacement destroyed";
STRLOSECOND013 = "Communications destroyed";
STRLOSECOND014 = "Cargo ship sunk";
STRLOSECOND015 = "Squad killed";
STRLOSECOND016 = "Relief supplies lost";
STRLOSECOND017 = "Enemy reached waypoint";
STRLOSECOND018 = "Codebook Lost";
STRLOSECOND019 = "Explosives detonated";
STRLOSECOND020 = "Too many crates destroyed";
STRLOSECOND021 = "Teammate killed";
STRLOSECOND022 = "Little Bird destroyed";
STRLOSECOND023 = "Did not reach objective in time";
STRLOSECOND024 = "Arms shipment destroyed";
STRLOSECOND025 = "Emplaced weapons destroyed";
STRLOSECOND026 = "Too far off course";
STRLOSECOND027 = "Too many civilians killed";
STRLOSECOND028 = "Friendly fire";
STRLOSECOND029 = "Codebook Lost";
STRLOSECOND030 = "Waypoint not secured";
STRLOSEMSG000 = "Mission Failed!";
STRLOSEMSG001 = "You Were Killed!
Try Again.";
STRLOSEMSG002 = "Mission Compromised!
You've lost some men";
STRLOSEMSG003 = "Mission Failed!
Friendly helicopters destroyed";
STRLOSEMSG004 = "Mission Failed!
Trucks destroyed";
STRLOSEMSG005 = "Mission Failed!
Transmitter destroyed";
STRLOSEMSG006 = "Mission Failed!
Black Hawk destroyed";
STRLOSEMSG007 = "Mission Failed!
Ground troops eliminated";
STRLOSEMSG008 = "Mission Failed!
Too many casualties";
STRLOSEMSG009 = "Mission Compromised!
Operative Killed";
STRLOSEMSG010 = "Mission Failed!
Jeeps destroyed";
STRLOSEMSG011 = "Mission Failed!
Bridge destroyed";
STRLOSEMSG012 = "Mission Failed!
Weapon emplacement destroyed";
STRLOSEMSG013 = "Mission Failed!
Communications destroyed";
STRLOSEMSG014 = "Mission Failed!
Cargo ship has been sunk";
STRLOSEMSG015 = "Mission Failed!
Squad killed";
STRLOSEMSG016 = "Mission Failed!
Relief supplies lost";
STRLOSEMSG017 = "Mission Failed!
Enemy has reached waypoint";
STRLOSEMSG018 = "Mission Failed!
Codebook not secured!";
STRLOSEMSG019 = "Mission Failed!
Explosives detonated";
STRLOSEMSG020 = "Mission Failed!
Too many crates destroyed";
STRLOSEMSG021 = "Mission Failed!
Teammate killed";
STRLOSEMSG022 = "Mission Failed!
Little Bird destroyed";
STRLOSEMSG023 = "Mission Failed!
Failed to reach objective";
STRLOSEMSG024 = "Mission Failed!
Arms shipment destroyed";
STRLOSEMSG025 = "Mission Failed!
Emplaced weapons destroyed";
STRLOSEMSG026 = "Mission Failed!
You've gone too far off course";
STRLOSEMSG027 = "Mission Failed!
Too many civilians killed";
STRLOSEMSG028 = "Mission Failed!
You've shot your own team";
STRLOSEMSG029 = "Mission Compromised!
Codebook Lost!";
STRLOSEMSG030 = "Mission Failed!
Waypoint not secured";

'[LOCATIONS]'
LOCATION000 = "Base Camp";
LOCATION001 = "Canyon Insert";
LOCATION002 = "Area Charlie";
LOCATION003 = "Exfil Delta";

'[PeopleNames]'
STRNAME000 = "Alpha 1";
STRNAME001 = "Charlie 1";
STRNAME002 = "Alpha 2";
STRNAME003 = "Charlie 2";
STRNAME004 = "DELTA 1";
STRNAME005 = "Bravo";
STRNAME006 = "^Finch-8";
STRNAME007 = "^Rooster-7";
STRNAME008 = "^Jumpbuck-6";
STRNAME009 = "^Eland-5";
STRNAME010 = "^Lion-4";
STRNAME011 = "^Panther-3";
STRNAME012 = "^Dog-2";
STRNAME013 = "^Fox-1";
STRNAME014 = "^Chief-0";
STRNAME015 = "^Ghost-000";

'[AINAMES]'
AI_ALPHA1 = "Alpha 1";
AI_CHARLIE1 = "Charlie 1";
AI_ALPHA2 = "Alpha 2";
AI_CHARLIE2 = "Charlie 2";
AI_DELTA1 = "DELTA 1";
AI_Bravo = "Bravo";
AI_^FINCH-8 = "^Finch-8";
AI_^ROOSTER-7 = "^Rooster-7";
AI_^JUMPBUCK-6 = "^Jumpbuck-6";
AI_^ELAND-5 = "^Eland-5";
AI_^LION-4 = "^Lion-4";
AI_^PANTHER-3 = "^Panther-3";
AI_^DOG-2 = "^Dog-2";
AI_^FOX-1 = "^Fox-1";
AI_^CHIEF-0 = "^Chief-0";
AI_^GHOST-000 = "^Ghost-000";

Last edited by Guest001; 01-21-2016 at 01:58 AM.
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  #3  
Old 01-21-2016, 10:28 AM
OlderStreetrat is offline OlderStreetrat
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Join Date: Dec 2015
Posts: 31

Thanks so much Stompem. The only problem is, the txt2bin and the bin2txt crashes on my Windows 10 system, even after I run the compatibility troubleshooter and apply the changes. I do have the BINeditor program and have put in some win directives but haven't tested them just yet. My question is this, in the BINeditor, there is no option in the dropdown to choose "Briefing". There is a Mission Dialog option but that's not the same thing. Any suggestions?

Oh, and in the Editor there are win/lose conditions already set and it won't let me change them, which to me would be the simplest way to do it. Seems to me that in BHD you could manually change and or delete them as you needed to.

Last edited by OlderStreetrat; 01-21-2016 at 10:31 AM. Reason: Cause I'm old and my memory is slipping.
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  #4  
Old 01-23-2016, 02:11 AM
Guest001 is offline Guest001
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Join Date: Aug 2008
Posts: 4,971

Quote:
Originally Posted by OlderStreetrat View Post
Oh, and in the Editor there are win/lose conditions already set and it won't let me change them, which to me would be the simplest way to do it. Seems to me that in BHD you could manually change and or delete them as you needed to.
??? That's exactly what the BIN file does, changes all of the default choices to your own custom win/lose conditions.

In certain circumstances Windows can change existing file attributes to read only when files are copied over.

Check for that.

-------------------------------------------------------------------------
Quote:
in the BINeditor, there is no option in the dropdown to choose "Briefing". There is a Mission Dialog option but that's not the same thing. Any suggestions?
From memory you look under category INFO

NOTE: The BIN Editor wasn't designed for DFX2 so there are some issues there I guess - - - -

The BIN layout above is designed for DFX2

This is the bit you need for the briefing -

Quote:
'[info]'
Title = "YOUR TITLE HERE";
briefing = "

1. Your text here.
2. Your text here.
3. Your text here.
4. Your text here... etc.
";
Quote:
the txt2bin and the bin2txt crashes on my Windows 10 system, even after I run the compatibility troubleshooter and apply the changes
I don't have W10 but try checking the file properties for a BLOCKED download flag - (This file came from another computer etc...) and see if you can UNBLOCK it.

Tell you what, if all fails alter the script above to your liking and PM it to me and I'll compile it and upload it to my server where you can retrieve it - or - if you don't mind, we can post and upload it all right here.

Last edited by Guest001; 01-23-2016 at 05:53 AM.
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  #5  
Old 02-17-2016, 11:35 AM
OlderStreetrat is offline OlderStreetrat
Registered User

Join Date: Dec 2015
Posts: 31

Thank you so much!

I have altered my plans for my MOD a little bit. Instead of going off of the AW2 MOD, I am going to try to make my own. I won't need to create any buildings and such but I did just post another question about adding terrains, objects and people that have already been configured to work with JO:TR.

The information about the briefing will help tremendously and I thank you very much for your time and offer.

OSR
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  #6  
Old 02-19-2016, 10:40 AM
MAJWIZ is offline MAJWIZ
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Posts: 292

I have one pc that is running win 10 (my other 3 pc's run win 7) and none of the DFX2 bin files work correctly on that computer. (also about half of my other programs (ie: game/util don't run correctly) So to solve the problem I removed windows 10 and reinstalled windows 7 ultimate sp1 now ALL my programs run correctly. (I work on computers for a living)
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  #7  
Old 02-20-2016, 08:17 AM
OlderStreetrat is offline OlderStreetrat
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Join Date: Dec 2015
Posts: 31

So far I haven't had any problems running any of the DF games except BHD. The problem I have is with a couple of MOD tools that just won't load, but I found other tools that do the same thing and they work on W10. If I had another PC I would also run Win7 on it, or XP.
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  #8  
Old 02-21-2016, 09:38 AM
Guest001 is offline Guest001
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Posts: 4,971

Quote:
Originally Posted by OlderStreetrat View Post
So far I haven't had any problems running any of the DF games except BHD. The problem I have is with a couple of MOD tools that just won't load, but I found other tools that do the same thing and they work on W10. If I had another PC I would also run Win7 on it, or XP.
put /d in your bhd editor shortcut to unlock it.
example
Code:
NovaLogic\Delta Force Black Hawk Down\dfbhdmedv205c.exe" /d
also when hosting this may help


Code:
NovaLogic\Delta Force Black Hawk Down\dfbhd.exe" /w /many
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  #9  
Old 02-21-2016, 09:45 AM
Guest001 is offline Guest001
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Posts: 4,971

Quote:
Originally Posted by MAJWIZ View Post
I have one pc that is running win 10 (my other 3 pc's run win 7) and none of the DFX2 bin files work correctly on that computer. (also about half of my other programs (ie: game/util don't run correctly) So to solve the problem I removed windows 10 and reinstalled windows 7 ultimate sp1 now ALL my programs run correctly. (I work on computers for a living)
Hey Majwiz, unfortunately it only takes a space or character in the wrong place to upset the bin formats which are different between the BHD and DFX engines - you may need to check them over - also "Baldo" and I tend to agree that if you have more than a 100 missions or so in the main game folder random errors may occur...

Also look out for bms and mis with no mission name IE: ( .bms .mis).
They can also cause problems.
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