|
Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
![]() |
|
Thread Tools | Search this Thread | Display Modes |
|
#1
|
||
|
I would really like to know how I can alter the artillery so that more than one round falls when I call for fire. How big is the kill radius from one of the artillery fire support rounds? I have noticed that when I aim the laser ranger finder at a beruit building (not at a door or window) the bad guy inside will get killed anyhow. It would also be cool to mount an automatic grenade launcher(or a .50 cal) on a bad guy pickup truck. Any ideas?
__________________
Hawg body, Hawg body where you been? Down town pizza hut eating agian Had a pepperoni, sausage wit' extra cheese, got a big old' belly hangin' to your knees. Saw you at bonanza half an hour later! A 20 lb steak and a bake patater! Hog body Hog body just aint able! To push your fat ass away from the table! |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
map making | peppapig=ES= | Feedback / Novahq.net Support | 4 | 04-29-2008 03:46 AM |
Map Making | °ÇÛ°Kru§her | Delta Force | 1 | 10-11-2006 07:18 PM |
Need help with map making. | bLaKWiDoW | Delta Force | 3 | 06-11-2006 11:17 AM |
map making | delta bravo sco | Delta Force | 4 | 03-24-2004 11:35 AM |
Map making help | Thrillhouse | Delta Force | 1 | 01-14-2003 04:49 PM |