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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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Moving Trucks
Can someone tell me how to make objects like the trucks move in LW? the copters move on their own...by selecting a team so they attack or run away...
but i cant figure out how to make the trucks move....if thay can even move at all....oo |
#2
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I think they move the same way as the choppers bud, just on the ground.
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#3
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i tryed that...but they still dont do anything but sit there....oo no matter if i make them team red...blue..green....yellow...or purple...oo i read somewhere...a while ago that they use waypoints and events to do it...but i cant figure it out ><
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#4
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I believe there are tutorials on this forum to move choppers and vehicles. Just do a search bud.
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#5
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i searched for "Moving Trucks" and.....only found stuff that was for other games...not LW
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#6
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you need to set it up with events and waypoints. if your going to use the pickup it needs to be the s&d target pickup.
set your waypoint up, open the waypoints window through the edit pull down menu. name the waypoint the same as the truck. if you want it to loop dont check "Waypoint does NOT loop" if its going from point a to point b like a convoy check it. now go to the groups window found above the waypoints. select the group you want, 3-63, and enter the truck name in the description box. now open the events window. in the IF (triggers) box, double click New Trigger. under trigger type select "group". under trigger condition select "any alive". for group 1 in the trigger variables change it from null to "1-Blue Players". now move down to the Then (actions) box and double click the New Actions. select "redirect group to" under action subtype. and under the variables group is your truck, and waypoint is the trucks waypoint. click ok and double click the new action again. this time select "group velocity" instead of redirect group. under the variables the group is the truck and the velocity is how fast you want the truck to move. 0-100 kph. click ok and now you have a moving vehicle in your map. the trigger can be just about anything you want. and it works for any vehicle that moves.
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WTF-Squad Give a man a fish and he will eat for a day. Teach him how to fish, and he will sit in a boat and drink beer all day. -George Carlin |
#7
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Redneck....
If you're still checking this post, please follow this link: http://www.dfarena.com/vbforum/forum...=1000&x=14&y=8 This goes to the OLD DFArena Forums and there's a wealth of information there and tutorials I and others had posted that will help you with most anything you want to do with DFLW
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#8
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[QUOTE]Originally posted by Xx_jet_xX
[B]you need to set it up with events and waypoints. if your going to use the pickup it needs to be the s&d target pickup. no u can use the normal trucks then u get no waypoints added . but can i make the choppers take more damage? |
#9
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ummm yeah did you see the word pickup? you know the small civilian truck that looks like a 70's chevy. get the non s&d to move....
"no u can use the normal trucks then u get no waypoints added" I dont understand this at all, no waypoints added? if you dont add a waypoint the truck will not move. and to answer your question, no you cannot add more hitpoints.
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WTF-Squad Give a man a fish and he will eat for a day. Teach him how to fish, and he will sit in a boat and drink beer all day. -George Carlin |
#10
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Quote:
if you use SnD all players get a SnD waypoint to it. i have 2 maps i was toying with here ill post them for you. |
#12
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majorgreen
please check the post date was posted into the thread bottom left of the post you see the date this was a dead thread for three years, you bump it back to life last post before yours dated: 06-10-2005 10:52 PM ===================== i don't have any of NL-Games install ether at this time, they got boring for me DF:1/2/LW/TFD/BHD/X/JOTR all not install. we all goof not noticing the post date
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