|
Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||
|
teleport
Hi All
i wanna do a teleport, but it doesn't work... in the *WAC file: //teleport if grouparea(1,5) and never then teleport(1,884) endif also if the group 1 (blue players) is in the area 5, they will teleport to target (SSN) 884 or it is wrong ?? Thx for Help |
#2
|
||
|
If you are using the MED it would be easier to use the MED instead of the .wac for teleporting.
First, make a name for teleport target in the teleport list, then click on the target and open the teleport target attributes and select the name you made for the target. Then in the events use the "teleport group" action. EXAMPLE Event 17: BG 1 teleport after radio equiptment destroyed Triggers: Event 16 has been triggered Actions: Teleport group 30 to target 16 You may still be able to use the .wac for teleporting, but be sure to name your target because the numeric order of the target is used for teleporting. Also you did make a mistake in your script. You used the ssn number instead of the teleport number. If you chose the first teleport name in the teleport list (1 for example) the script would say: //teleport if grouparea(1,5) and never then teleport(1,1) endif This would teleport group 1 to target 1. teleport(grp,tgt) teleport group # to target # Last edited by dave61; 10-12-2006 at 07:43 AM. |
#3
|
||
|
1st thx for help,
Yep i use the MED and the map is co-op i've tried it with event too I've made an item "invisible item for target", then "edit teleport target" add a name , but i cannot rename the item like u write: (select the name you made for the target) there is a button "select targets" but if i click, nothing happens.... |
#4
|
||
|
Ok, i think i have it,
i have to take "markers -> teleport target" Ok tried it , and it works Thx a lot for your Help Last edited by dss-squad; 10-12-2006 at 08:50 AM. |
#5
|
||
|
You can also use the teleport target for creating particle effects. Open the teleport target attributes and look at the bottom right hand side of the attribute and you'll see particle effect names. you'll see everything from fires to dust devils to explosions. Just choose an effect then make a name in the teleport list for the effect like you did for the teleport target and then in the events choose the "create particle effect" action.
The only thing about the particle effects are that there is no sounds to the explosions and the explosions won't kill you or the AI. They are visual effects only.
__________________
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Trying to use Teleport | knightlight | Delta Force | 3 | 02-01-2007 01:41 PM |
Trying to teleport | knightlight | Delta Force | 0 | 01-26-2007 01:24 PM |
Respawn points / teleport targuets | Jupiter4 | Delta Force | 1 | 02-22-2004 08:52 PM |
BHD Teleport Target | DBC JungleHyena | Delta Force | 1 | 01-21-2004 07:56 AM |
teleport | spinal | Delta Force | 10 | 01-05-2004 10:41 AM |