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Joint Operations Anything about the Joint Operations series of games. |
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#1
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Here is another Example Wac.
I was using fog levels for the rain mist in the wac but EvilMaker At NovaWorld said use the new overcast command instead, And it looks much better.
Here is a quick Example I made up for you to try. if never() and Past(90) then //New Event rain(100,20) overcast(100,20) endif if never() and Past(180) then //New Event rain(0,20) overcast(0,20 endif It will start to rain 90 seconds into the map and go overcast, then after another 90 seconds the rain will die away and the map will brighten up again.
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#2
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I have messed with this a bit more for different effects, Here is another for you to mess with.
if never() and Past(90) then overcast(70,10) endif if never() and Past(120) then rain(100,30) overcast(100,10) endif if never() and Past(130) then movefog(200,40) endif if never() and Past(360) then rain(0,20) endif if never() and Past(370) then movefog(275,60) overcast(0,10) endif
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#3
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Ty again for the posts on this subject
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#4
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yea this is sweet!!!,how would this figure into a 45 minute map if i copied that to the wac file,cause when i tried it seemed like it did it once and then didnt anymore and if thats the case is their a way to shorten it?
thanx sal
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#5
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If you want to make it longer m8 and at different timed intervals then change the number inside the brackets, They work as Seconds.
if never() and Past(370) then
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#6
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You would have to give me a few days to make you a random Wac file, As I am busy working on one of our squad maps at the moment, But I will make one and post it here.
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#7
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hey can someone give me a link to where the commands are?
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#8
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i never new there was such an art to making maps...
only times i did those event things is to make **** move it dF2 :S
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