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Old 06-07-2005, 06:07 AM
Guns4hire is offline Guns4hire
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Quake 4 Trailer

Quote:
The Quake games from id Software are made up of the most widely recognized and popular first-person-shooter series of all time. So some were surprised to hear that the next game, Quake 4, was going to be a departure from the "lone hero against an army" style of gameplay used in the previous games. People were probably even more surprised to hear that the game was being developed by longtime id collaborator Raven Software rather than at id's own studios in Dallas, Texas. But now that we've finally had a chance to see the game, it seems safe to say that Quake 4 will have plenty of exciting shooter action and even a few intriguing twists and turns.

Quake 4 will be the first game in the series in which you'll play as an actual named character with an identity beyond a call sign. Specifically, you'll play as space marine Matthew Kane, an elite commando with a mysterious (and possibly checkered) past whose reputation as a tough soldier precedes him. Kane has been drafted into Rhino Squad, one of the squads of space marines currently assaulting the planet Stroggos, home of the strogg aliens. In fact, Quake 4 picks up where 1997's Quake II left off. In that game, the protagonist was a nameless space marine attempting to fight off the stroggs, who have a nasty habit of propagating themselves by capturing beings of other races, retrofitting their bodies with mechanical parts, and implanting neural control chips to turn them into mindless slaves. The climactic battle of Quake II took place on Stroggos as the protagonist traveled to the planet and dispatched the leader of the stroggs, known as the "makron." This surgical strike should have ended the conflict, but it didn't. Now planet Earth has sent in space marines like Rhino Squad to invade the enemy planet and rid the universe of the threat once and for all.

Unfortunately for Kane, his start on Stroggos won't exactly be a glorious one. His dropship is shot down by strogg antiair cannons and he is left for dead. He comes to briefly and hears a foul-mouthed comrade trying to revive him, but then the poor sap gets shot in the head. When Kane finally gets back on his feet, he clambers from the wreckage to find himself in the middle of a fierce battle with nothing but a lousy pistol and a humongous robot monster with long, spiderlike legs and mounted laser cannons trudging past him just over a hill. The dazed Kane makes a hasty and quiet retreat, running by a few scattered soldiers either tending wounded or using, of all things, a laptop computer to try to reconnect with headquarters. Kane shoots down a few strogg soldiers, picks up an assault rifle with a zoom lens (and a flashlight attachment, thanks very much), and enters a strogg complex where he sees one of the aliens dragging away a marine's corpse deeper into the compound. We fought through the first leg of the compound, which consisted of connected corridors and hallways that, unlike those of Doom 3, were decently lit and also lined with rusted, bloodstained metal slabs--much like the strogg areas in Quake II.
Read more here
http://www.gamespot.com/pc/action/qu...w_6123899.html

TRailer \ movie 2
http://www.gamershell.com/news/22193.html
looks so fooking cool i cant wait
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Last edited by Guns4hire; 06-07-2005 at 06:15 AM.
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