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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 02-18-2006, 07:12 PM
michael12345 is offline michael12345
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RollEyes Dialog

How do you get people to talk during the game..........
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  #2  
Old 02-18-2006, 08:21 PM
Lucky is offline Lucky
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its in the .bin files. i dont know exactly, but maby sombody else with more experience can help you out
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  #3  
Old 02-18-2006, 09:44 PM
Mstenger404 is offline Mstenger404
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WAC command, its too complex to explain it all now, theres a tutorial at dfbarracks that sais how, not bin, bin is for texting
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Last edited by Mstenger404; 02-18-2006 at 10:00 PM.
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  #4  
Old 02-18-2006, 10:15 PM
Lucky is offline Lucky
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o yeah. jeez i havent mapped forever so dont listen to me
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  #5  
Old 02-18-2006, 10:23 PM
--BulletMagnet-- is offline --BulletMagnet--
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well you can do a custom wav file with the following wac command.Chrislew over at

THE BARRACKS made a tutorial that is in the bhd downlod section and it really helps.The way i understand, they are like events, if and then statements.if you have the unlocked med 2.05c then go to tools and go to open mission .wac and copy the following commands into it.If not, open notepad and copy.
if ontick(1) and never() then
wave("wave.wav",200)
endif
if ontick 1 means that if you are one second into the game. andnever (),well i have no idea what that means but it should be included. then wave means play .wav file. (''your wav file name here.wav'')
,200 means it will be heard at a distance of 200m.endif ends the trigger.YOU WILL NEED THE WAV LIST TO KNOW WHAT TO STICK IN THE (''wavename''.wav)
Now go to save as and go to save as type all.Then save it as your map name.WAC in the bhd game folderExample=mapname.bms mapname.mis, mapname.WAC

Finally go to the delta force icon in the start menu and right click and go to properties. add /d to the end of the target and hit apply.Now when you go into the map you will hear the sweet sound of your wav file.
u can also do the following command to make the sound go when you reach an area trigger which is most commonly used. copy this


if ssnarea(10000,1) and never () then
ssnwave(10000, "wavname.wav",200)
endif
you can substitute the (1000,1) to whatever the area trigger is Example=(1000,2or whatever trigger u want)

This command will play the wav file when you are in the area number u choose.keep in mind that if you are distributing this map to the public, you need to include the .WAC file in the zip or they wont here it.
If u knew all this,well i hope it helps someone else lol.

Was this helpfull?
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  #6  
Old 02-18-2006, 11:29 PM
--BulletMagnet-- is offline --BulletMagnet--
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Might as well add how to do a text message.

if ssnarea(10000,area trigger number) and never() then
text "whatever you want your text to be"
endif
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  #7  
Old 02-19-2006, 09:04 AM
michael12345 is offline michael12345
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Thanks
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  #8  
Old 02-19-2006, 10:41 AM
Mstenger404 is offline Mstenger404
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whatever nova dude sais, like i said, too complex. theres more to the WAC than that
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