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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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probably a stupid question
i've made a few maps recently and i've got helos and vehicles moving around on them, i can get the b/hawks to fly and to land but once they have landed i dont know how to get them to take off again, any help would be appreciated. thanks.
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#2
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At last landing event add action items to reset each event used in the vechicle loop. Ie reset event1,reset event2 ect. Then the events are ready to run again. A event only runs once unless reset either automatic by setting the number of seconds at the top of the events trigger, or manually by adding action statements to reset them. I prefer the manual method you have less timing issues and the event will not be triggered again untill the vechicle gets back there. ( I hate being half way through a helo ride when another player triggers triggers the takeoff event and changes my speed and/or direction)
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#3
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dknuke
Is right about what he says think it as a trap, a player comes into a zone the Helo starts, the player has a set amount of time to get on to it, after the time runs out the helo take's off gose follow the set way point lands again. next player come into the zone it starts all over again.
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#4
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I Find it better also to have helo`s and viecles set on a timer
As I think it is a waste of time if they only take off if someone gets in one of them.No one seems to use them if as soon as it takes off someone nades it. And all your hard work getting it to work how you want is wasted if no one uses the heli`s ect. Hope that sounds OK and is understandable,Im not feeling to good at the moment...
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#5
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that great thanks dknuke, i'll give it a go
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