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#1
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Waypoints and A.I.question
I am having a problem trying to get a helicopter to follow a set of way points... does it have to have a pilot??? if so then why does my pilot keep popping in and out of the vehicle constantly??? also can you set vehicle speed if so how??? tnx anyone's help appreciated ...
BSF
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#2
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I fixed the popping in and out but the helli meanders about the way point but does not follow it....
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#3
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well I give up cant make the heli follow the waypoint list...but any help appreciated for use on future maps...
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#4
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I can help you my friend but could you specify which NL game it is because there's a quite a difference in AI programming after BHD
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#5
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re
DFX2
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#6
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This is assuming Waypoint 1
First thing to check is waypoint numbers. Sometimes they do not assign correctly and are all 1,0. The waypoint properties should be as follows 1st waypoint: ....Waypoint - 1,0 2nd waypoint: ....Waypoint - 1,1 3rd waypoint: ....Waypoint - 1,2 4th waypoint: ....Waypoint - 1,3 etc... |
#7
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If that's OK then...
Assign pilot(s) by (right click) properties or in the events editor. waypoint 125 = go to any Pilot = SSN 1 Helo = SSN 2 SSN 1 to waypoint 125 - 2 Redirect SSN 2 to waypoint 1 The helo will start up if AI inside but if it's empty the helo will wait for the AI to get in. Then it'll start up and fly off but only if it has a waypoint assigned. Last edited by Guest001; 08-17-2015 at 03:50 AM. |
#8
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Then
If it's not the first helo directive and you want it to go from one to another waypoint (New Trigger) (Trigger Type) - SSN 2 - (Trigger Condition) - Reached Waypoint 1,0 (Action Type) Redirect SSN 2 to waypoint 2,0 (Trigger Type) - SSN 2 - (Trigger Condition) - Reached Waypoint 2,0 (Change AI State) - SSN 2 follow waypoint 2,0 |
#9
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Removed
Last edited by Guest001; 08-17-2015 at 08:41 PM. |
#10
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does it hurt if I give a way point list a specific name?
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#11
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Not at all it's always a good idea to name all groups, waypoint lists, area triggers and assign them to layers...
Last edited by Guest001; 08-18-2015 at 01:00 PM. |
#12
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here is the latest wac file
// WAC file auto-generated by NILE // Fixed by O.M. // DM - BHD Camp.WAC if Past(35) then //New Event overcast(100,15) endif if never() and (Past(60)) then //New Event flash() endif if Elapse(42) then //New Event flash() endif if never() and (Past(60)) then //New Event wind(55,12) endif if never() and () then //New Event SSN2SSN(4459,69996) endif if never() and (Past(35)) then //New Event SSNtoWP(69996,1) endif
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked Last edited by bigsmellyfart; 08-23-2015 at 01:29 AM. |
#13
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can any one suggest a sp co op map with ai flying birds
that I can study the wac it must be able to import into the med please
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#14
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my heli keeps getting stuck circling one of the waypoints...
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#15
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hey I got it goin...seems the way points were to close together....
I still need sugestions for maps to study..tnx BSF
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#16
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Now I am going to be brave and a second set of waypoints....WML (wish me luck)
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#17
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yeh....! I did it not just 2 sets but 3 sets of waypoints and they are working ....Yeaaaaaaa...
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#18
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I don't know if this will work with a (NILE) map - so () are mainly left out.
It starts 60 seconds after the first player enters the game and has one chance in 30 of repeating every 42 seconds. if past 60 and elapse 42 and random 30 then flash() endif if chain 1 and never then wind 55,12 endif BTW You can adjust the random factor to any number that suits you. |
#19
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tnx i'll try that and yes nile also uses () ...its not part of nile and not part of MED its the scripting language of the game...nile and med just do a lot of the scripting for you with out making a scripting error like you would if scripting by hand...they do it differently ...doing it by hand and one , or . or ) or ( missing or xtra or in the wrong place and it does not work and that incudes using the wrong syntax...
its just nile is a 3d visual interface...tnx gene
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AMD 1st Gen RYZEN Threadripper 1920X 12-Core / 24 Threads 3.5 GHz Socket sTR4 128 GB DDR4 ram 2X MSI Radeon RX 580 DirectX 12 RX 580 ARMOR 8G OC 8GB 256-Bit GDDR5 PCI Express x16 HDCP Ready CrossFireX Support Video Card 14TB 7200 rpm HDD LG 16x blue ray R/W Drive ----------------------------------- CHEVRON 7 Unlocked |
#20
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You might also like to add SSN Patrol Speed
//SSN 1 Patrol Speed = 10 if never() then ssnpspd(1,10) endif |
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