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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 06-09-2006, 01:11 PM
ArchAngell is offline ArchAngell
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Blackhawk Heli

I would like to see if there is a tut on how to make the blackhawk take off and return to the original spot and if you get killed in the blackhawk, it comes back to the original spot and land so it can be used again.
I was able to get it to take off and fly a pattern with the waypoints I put in, but it just wants to fly all the time, not land.
when I do get it to land, it will not take off again, just sits on ground.
I looked all over for a tut and couldnt find one.
thanks for your help.
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Old 06-09-2006, 02:37 PM
Mstenger404 is offline Mstenger404
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to make a BH go back, make an event for its AI state to change to "follow waypoint", then redirect it to follow a path
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Old 06-10-2006, 02:23 AM
ArchAngell is offline ArchAngell
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can you or someone write down the procedure down step by step , I tried again and the BH justs wants to fly the pattern, it will not land.
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Old 06-10-2006, 08:12 AM
Mstenger404 is offline Mstenger404
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lets start from scratch:

make a waypoint path that goes down to an area, and make sure "Waypoint does NOT loop" is checked.

now insert a BH and make it start off following the waypoint.

now place 2 area triggers around the last waypoint, and label them as 1 where you're supposed to

make an event:
DELAY: 1
IF:
ssn(BH) enters area trigger 1

THEN:
change ai ssn(BH) AI state to land

now you got it to land, next is making it take off and leave.

make a waypoint path that goes from the BH to wherever you want it.

and now make another event:

DELAY: 10
IF:
EVENT (the land event) happened

THEN:
-change ai ssn (BH) to follow waypoint
-redirect ssn (BH) to waypoint path (the new path)
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