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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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Creating Missions
I have created a few co-op missions but have one problem that I cannot resolve. When a player is killed, instead of re-spawning at the original start-player position, I want to re-spawn at place where killed (and/or at random position).
Norman |
#2
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don't understand... do you want them to spawn else where or are they spawning else where and you don't want them to?
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DF2 Forever! |
#3
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They always get re-spawned at the original start point. I want them to re-spawn close to where they are killed.
Norman |
#4
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well that is going to be hard to do considering you don't know where they are going to die
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DF2 Forever! |
#5
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OK, So why does it do it in two co-op missions that I created some three years ago. Unfortunately, in the intervening period, I have forgotten how to do it.
If you doubt that this can be done, I will be very happy to forward on one of the missions for you to try, but I cannot explain how I did it. That is why I am now asking the question. Norman |
#6
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Upload your mission here..there is no way to predict where people die. The only explanation I have is you had primary start markers and no regular start markers causing people to spawn where they died.
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DF2 Forever! |
#7
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Thank you. That is the answer. I do not have a start marker, I have just one primary start marker (I had not noticed this before). This, it appears, makes you re-spawn at the very place that you were killed.
Thanks again Norman |
#8
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Yes, that heppens when you put no red or blue spawn points, it is hillarious for about 5 mins then gets really old.
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