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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
View Poll Results: Advance & Secure Hybrid - Would you play it in DFX2? | |||
Yes - I'd like to play A&S with PSPs as well as capture points | 2 | 100.00% | |
No - I only like A&S with all the capture points standard | 0 | 0% | |
Voters: 2. You may not vote on this poll |
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#1
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Advance & Secure Hybrid
Singleplayer / Multiplayer Advance & Secure Hybrid
In this modification there are 2 types of capture or respawn points. Standard A&S capture points (slow) and PSP Flags (fast). You can choose a PSP in any order but you must capture the A&S points in order of advancement. This is all optional in Singleplayer and COOP, the more places you've captured the more there are to respawn at. In Multiplayer the game can run in COOP more or less as is, with a wac script to adjust AI respawning, range and accuracy. Simply removing the AI and adding markers allows the hybrid mission to run as TDM or A&S. |
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#3
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lookin' good
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#4
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Hi Ho Steve
The map I'm making for this plays like a beast. It's loosely based around WickerBridge Mission01 and is looking really good for Multiplayer versions. I'm pretty sure it'll keep any player on their toes and it's not a mindless botfest with respawning AIs everywhere. (sry to those who like botfests) All AIs that do respawn run to their positions and change their behaviours according to weather or engagement conditions. The main part of the map is about 600m to traverse but it'll take you a while to get across. If you want to win you'll need to figure out a few tactical moves to get the job done. You can't bludgeon your way through this one. |
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