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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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people get booted
i have 8 maps in total that i host on the net and on 3 of thoese maps every1 keeps getting booted from the game and i dont want 2 dump them if i dont have 2 . I run it with annaconda . The PTE clan would be happy if you could help thanks
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#2
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Could mean the map has too many objects?
I know ive seen the answer to this issue many of times! Heres 2 threads that might help! http://www.novahq.net/forum/showthre...yone+in+Server http://www.novahq.net/forum/showthre...yone+in+Server
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#3
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thanks 4 the help , i needed it but im goint 2 try not running it and see how i go , i think its the maps not the game that plays up but ill let ya know how i go . thanks VISOR*CP*
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#4
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we had the same problem for months and they way we solved this issue was to re-install another copy of black hawk down without teamsabre into another folder for example program files/novalogic/blackhawkdown2 and just add a 2 to the destination folder because the team sabre maps run a bhd server cause players to be punted so if you use the plain bhd editor from the second folder it will work.
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#5
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yeah if u use team sabre items, in a bhd server and the other people dont have team sabre.. then they r gonna get punted... just find the team sabre items u put in.. (mostly forestry) and decorations.. take them out and u shud be fine
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#6
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I had that problem with 2 of my maps when I was hosting, The Dragons Island 3 & 4, after these maps were put up around 10 mins everyone got punted and for a few days we could not work out why, then a buddy realized that when he blew up sum of the small boats the punting started.
Since we discovered this I have since edited these 2 maps an made all the little boats indestructable to be on the safe side LOL. the little fishing boats and the raider crafts are fine destructable. We found the larger patrol boats were causing the problem and made these indestructable. Also not sure but I have fog in both of these maps and could also contribute ??? not sure of this though as I do use fog in other maps. have a go and see the results. Hope this helps
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