|
Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||
|
Fat Bullets
oneshotonekill = 0
fatbullets = 0 Found these in the game.cfg file Tried fatbullets but couldn't see any noticable effect. Does the oneshotonekill work? Can it be called in game? (I don't want to serve it in multiplayer just yet) I reckon it would need the right sort of map for it. There are other interesting goodies in there. Are they just leftovers or dead switches? |
#2
|
||
|
cheats for singleplayer..?
__________________
|
#3
|
||
|
They're server settings for multiplayer.
Fatbullets make the bullets 2 meters wide (although you won't see 2 meter wide tracers), ideal for long range combat. Completely ludicrous for tunnel and urban maps, you'll notice a case of the 'getting killed behind cover' syndrome. |
#4
|
||
|
Aaaah!
I did notice the getting killed behind cover thing. Could be useful but I think it could annoy most players though. Thanks for the info |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|