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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 12-10-2001, 04:13 PM
Steve is offline Steve
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Post @ Dirt *PR*

hiho Dirt

sorry cant get my email up so im here instead. it might be useful for other ppl to so why not.

guess what? finally looked at ur tunnel .mis
i remembered what u asked, with regards to the blackness with the prison pieces.

its just a lil problem with the fact u use so many blink groups. its a great idea with reducing lag and there is no doubt it works, the problem is the tunnels you have set up are too complicated lol

did u try making the rooms parents?

also it is possible but tooo tricky m8. i dunno if u have tried to change it but if i was you i would make each tunnel section longer / less blink groups. although your trying hard it would seem like the best option if not the easy way out. just before you get too frustrated lol. if you still want to work it out then best of luck and i will help you if u want.

im sorry ive been no help at all m8. but the problem is the blink groups for sure, the room is say 26, and the tunnel pieces next to it are 26 27 then you have 27 28 ( for example) so the piece 27 28 will not be able to see into room 26. do u see what i mean?

but hte room has door and th eproblem is only there if the door is open , but u knew that lol.

plzz contact me m8
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Old 12-10-2001, 11:30 PM
Dirt*PR* is offline Dirt*PR*
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Wink np stevie

i was afraid that i would have to set the blink groups that way. was worth a try though. btw, the way i had them set was just a first time guess as what they should be...i'll have to go back and make the groups larger. ok...i'm workin on another idea on mine.....shhhh
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