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#21
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lol, i redon BF2 to my likings, this ill have to like reguardless.
but the best way i have found to do these missions is to find an ammo pallet and get a gun with scope or after ya kill a small squad take their gun and use it, i love the druganove but the real ones are a lot more accurate, lol, at 700m it hits in a pattern 15in in diameter and the goof twitching doesnt help, me i have personaly in the real, held the scope in the prone supported position using breathing controll so still i could have put every round in the same hole at 400m if the gun was that accurate. and the ranger in the scope does work to an extent, it is just off a few meters or so. there was this mission yesterday that i was supposed to get in a chopper and take out some bases, got shot down 3min in and had to take out the base of 120 guys personaly and they had tanks, did it the only way i knew how to, took out a stragling team took the sniper rifle and found a pallet and loaded up on as much ammo as i could carry. and played sniper tactics at 500m+ and picked off a few guys and relocated pocked off a couple of guys and relocated, did this for 2 dam hours, lol. and after i killed the infantry i found a at soldier, took his rocket launcher and rockets and loaded up at the nearest pallet, and proceded to kill the tanks 1 at a time, there were 2 shilkas, 1 BMP-2, and a T-72 and me all by meself, lol. didnt die but once trying to do all of this. just treat it like ya would a real person that ya play online an ya will usually survive. the way im doing this game is, ya have a map where ya chose missions and it has 2 small missions where ya weaken the enemy or the main mission that taks out the entir region without having to do the smaller missions, i chose the main missions because im lazy and dont wana do the 3 , lol. |
#22
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wow, lol.
5 days and i have beat it, campaign and all. |
#23
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Where to now? Mission making?
Thats what baffled me in OFP's missions. The fact that most of them have you doing outrageous things, like taking out half an army on your own. What the hell? Can't you just carpet bomb the whole place instead?? Its fair enough if its a commando TEAM going in to bust up some tanks, but when its just a lone dude going in to take out an entire battalion...thats where realism gets thrown out the window. |
#24
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Read in the reviews that the secondary missions are harder Mauser...
So what will you be doing in ArmA now? Mission making? Fark, mission making in ArmA/OFP is harder than DF, I'll tell ya that. The unit placing, etc. is all great, but the scripting, dang. You need to do scripting in order to do things. If you don't know scripting in ArmA, then you're screwed. You'll have to go to OFPEC or something and there'll be some helpful stuff there for ya. Are BMPs annoying to you in ArmA? Because me and Grenademan, hate BMPs. They're a nemesis. They always seem to know where you are. You're in the night, a Black Op for example, and no tank or person can really see you when you're under cover. A BMP ALWAYS seems to park right next to where you are, as if it knows you're right next to it, but really, it doesn't know you're there. It's like it's got a goddamn heartbeat detector on, LOL. Speaking about Black Ops in the night, the really cool thing about them is that whenever I've played as a Black Op, I've done 95% of the missions proning, and never really been detected. From my research, as long as you stay proning most of the time, stay a little far away from enemies, etc. then you'll be literally invisible. Awesome isn't it? BTW, got a rating outta 10 for ArmA? Chris
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#25
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lol, if i got an AT rocket they BMP dont bother me for long.
but i beat the dam campaign and thought it would unlock the weapons, but nope, it didnt unlock anything, i want my M24 dammit. the other nite i was in a single mission and was tasked with taking out a base and all was well, killed everything i could find and thought i was done, well i waited and waited for 20minits and never seen any1 and wasnt ordered anywhere so i hoped out of my tank and loaded up on ammo and rockets and went hunting, lol there was this bridge 2000m away atthe enemy camp where the reinforcements come from that had a river below it. lol i guess that the ai cant really cross bridges so 2 BMP-2 ended up floating in the water below the bridge, i blow them and the game ended. and was there ever anything that ya could use to mod OFP? the PBO files are what i need to get into. see if i can change the loadout of the game, tire of having that POS M4 with aimpoint that hits in a 20ft circle. |
#26
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LOL if you're going to edit some things you don't like in the game, I reckon that 1.05 patch would do all that for you. Did you hear about the 3D ironsights they added in the update and all? BIS also have coming up a 1.07 beta as well. If you've got a friend with broadband next door or something, you might wanna consider the update. I know that the 1.46 update for OFP has fixed 20-30x more than what Nova's updates fixes... If you wanna know what's been fixed, check here: http://community.bistudio.com/wiki/A...ersion_History
I was looking in the Version Updates page is there has been some wad of modifications to the M4 and its aimpoint. So yeah... But anyways, yeah everything is pretty much in a .pbo. It's sorta like a .pff if you get what I mean, heh. And also, don't expect to be on your way to editting once you unpack the .pbos. OFP's system is very different from other games I think, IMO. Here is a .pbo tool (it's for OFP: Resistance but I couldn't actually find one for ArmA... I think if it will work for Resistance, it'll work for ArmA): http://www.ofpec.com/ed_depot/admin_...cat=xyz&page=0 If I'm right, to edit the appearance sights or whatever, you'll need the edit the .pac and/or .paa files. These files are the textures files, sorta like .dds. To view these textures, go here: http://www.ofpec.com/ed_depot/admin_...cat=xyz&page=0 If you actually want to edit the attributes of the sights, you'll probably need to go through some config files, I think... If you want any help from some great OFP modding experts, register at the OFPEC forum: http://www.ofpec.com/index.php?option=com_smf&Itemid=36 Sorry for all the links lol... hopes this helps ya, lol. Chris
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#27
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naaa, just want me good gun not that pos m4 with aimpoint.
i found a PBO extractor and compactor and ya are right it is way difrent than the BHD and susch games, but i figured it out eventually, looked thru 200 folders b4 i got the right ones and ya unpack the mission PBO and ya have a foldr called description it is an EXT file ya can after the string onLoadMission=$STR_M02n20; ya can post the weapons ya want to show in the loadout menue like class Weapons { class M4 { count = 1; }; class M16A2GL { count = 1; }; class M249 { count = 1; }; class M24 { count = 1; }; }; class Magazines { class 30rnd_556x45_stanag { count = 50; }; class HandGrenadeTimed { count = 50; }; class 1rnd_HE_M203 { count = 50; }; class 200rnd_556x45_M249 { count = 10; }; class M136 { count = 50; }; class 5rnd_762x51_M24 { count = 50; }; class SmokeShell { count = 50; }; and so on. this doesnt work in all of the missions like the ones where you arnt the leader of the team because the loadout is disabled, so there is another wayto do this. and there is another ile called mission, it is a SQM file and ya can change the weapon that ya start with in the game like if ya want the stock weapon ya just leave it as.......position[]={11676.547852,116.172409,15729.920898}; azimut=183.522003; id=0; side="WEST"; vehicle="SoldierWSaboteurPipe"; player="PLAYER COMMANDER"; leader=1; rank="CAPTAIN"; skill=0.733333; text="aP"; init="this addweapon ""binocular""; uvnitr = false"; or if ya want a sniper rifle ya just adjust it as so........ position[]={11676.547852,116.172409,15729.920898}; azimut=183.522003; id=0; side="WEST"; vehicle="SoldierWsniper"; player="PLAYER COMMANDER"; leader=1; rank="CAPTAIN"; skill=0.733333; text="aP"; init="this addweapon ""binocular""; uvnitr = false"; }; ya adjust the vehicle string and that is where ya change the weapon ya start with . i got sniper rifle for the big maps with lots of terrain and the SPR for the smaller missions with buildings. |
#28
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Awesome Mauser.
Same here in OFP... every mission pretty much has a description.ext. Like you saw, this file basically holds all the special stuff. In OFP, for example, in order to add voices, etc. you have to create entries in description.ext. And description.ext is not just for that, it's for heaps of things. Like for example, for simply a few working sounds to be in your mission you have to this: Code:
class CfgSounds { sounds[] = { 05av01, 05av02 }; <-- Defines the sounds class 03av1 { name = ""; <-- Just a name for the sound sound[] = {"03av1.ogg", db-40, 1.0}; <-- Sound name and some other stuff titles[] = { 0, $STRCAMP_03av1 <-- Text string thingy }; }; class 03av2 { name = ""; sound[] = {"03av2.ogg", db-40, 1.0}; titles[] = { 0, $STRCAMP_03av2 }; }; class 05av01 { name = ""; sound[] = {"05av01.ogg", db-40, 1.0}; titles[] = { 0, $STRCAMP_05av01 }; }; class 05av02 { name = ""; sound[] = {"05av02.ogg", db-40, 1.0}; titles[] = { 0, $STRCAMP_05av02 }; }; }; Have you played with the MED? Start making missions with that, and you'll be pissed. It's not like the DF MED or whatever either. Pretty much 70-80% of the stuff in that mission is all scripting probably. Like if you want to start off the mission holding an MP5, one will have to type something in the character's window... Chris addweapon "HK"... or, if I wanted to add an M16 and three clips in an ammo crate... you'll have to go... MyCrate addweaponcargo ["M16", 3]... Yeah, ya get what I mean. Chris
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Intel Core Duo E7300 2.66GHz // SuperTalent DDR2 800 2GB // ASUS nVidia GeForce 8400GS 512MB // Western Digital 7200RPM 320GB SATA // LG GH-20LS 20X SATA DVD-RAM // Windows XP Pro 32-bit // Thermaltake XP550 NP 430W // Thermaltake SOPRANO SECC Black Last edited by Chrispy; 05-21-2007 at 01:06 AM. |
#29
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This is about ArmA, not friggin...OFP meditting!
But be cautious Mauser. If you start mission making and you get really good at it, it can really start to piss you off. Half the time nothing works the first time round. I scrapped so many missions because of the flaws in the editor. |
#30
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lol, the bad guys dont know what to do when ya pickem off at 1000m, they just kindof stand there with a dumb look on their face or crawl around like idiots.
take the leader out 1st, they are lost with out him, and then take out any1 with a barrel longer than 14inches, then they cant really get to ya, and dont stay in 1 spot to long or ya will have a crowd around ya trying to fillya full of lead. if at all possable fire 1 shot 2 at the max and relocate to another location, that is how i play with real life people online and i have sofar been sucsessfull. and i was hopeing to have footprints to go by but they dissapear after ya make the next set of prints, so tracking isnt an option. |
#31
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Quote:
Anyways since you've completed the campaign, what do you do now regularly in ArmA? Chris
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Intel Core Duo E7300 2.66GHz // SuperTalent DDR2 800 2GB // ASUS nVidia GeForce 8400GS 512MB // Western Digital 7200RPM 320GB SATA // LG GH-20LS 20X SATA DVD-RAM // Windows XP Pro 32-bit // Thermaltake XP550 NP 430W // Thermaltake SOPRANO SECC Black |
#32
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rearange the weapopn loadouts , rerun the missions in expert mode, just messin around, still learning the layout of the game files so aint gona do anything serious anytime soon.
am glad i make backups of everything i redo thoe, lol, i would have been screwed on 1 mission if i hadnt. |
#33
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BTW, Mauser, you got yourself a rating outta 10 for ArmA? Just curious, heh.
Also, what's your favourite weapon lol? Heh. Chris
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Intel Core Duo E7300 2.66GHz // SuperTalent DDR2 800 2GB // ASUS nVidia GeForce 8400GS 512MB // Western Digital 7200RPM 320GB SATA // LG GH-20LS 20X SATA DVD-RAM // Windows XP Pro 32-bit // Thermaltake XP550 NP 430W // Thermaltake SOPRANO SECC Black |
#34
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You and your ratings...
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#35
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lol.
has to be the SVD Dragunov, the M-24 in this game the recticle is to far off for accurate ranging and pluss i think it is a 14x loupold so ya are looking at the hairs on the back of their neck when ya try to use it. the SVD is good, more ammo per clip and a good 6 or 8x scope so ya get a good FOV pluss the added rangefinder in the corner of the scope helps in determining range to enemy. they got the horazontal scale off but the verticle is close enough. oh and if ya change the line vehicle="SoldierWSaboteurPipe"; to vehicle="SoldierWsniper"; and change the W to a E to where it is like vehicle="SoldierEsniper"; ya will start with the SVD but it also changes ya skin to the enemy colors but ya team doesnt seam to mind it so it no bigie. |
#36
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still gona have to do something bout the dang BMP-2 lol, it still acts like it can see thru the bushes.
and i think all the team mates ya have are good for is getting in ya way and drawing fire, lol. was tryingto sneak for i had a T-72 and a couple of BRDM running round and my dumb teammates were running in circles around me and all of a sudden tatatatatatata, i was dead along with every1 else, lol, ill just makem stay put next time. |
#37
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Too bad when you un-PBO a mission file, you can't open it in the MED...
If I'm right Mauser, W is West (US), and E is East (North Sahrani). When you switched it to SoldierWsniper, it was probably the M24 or something, since it was the default West sniper weapon (and SoldierEsniper was the SVD because the SVD is probably the default East sniper weapon). The SVD used to be my favourite weapon in OFP... WAIT, it still is! All AllVehicles Land man Soldier SoldierLAW SoldierWB SoldierW SoldierWG SoldierWMortar SoldierWMedic SoldierWNOG SoldierWCrew SoldierWPilot SoldierWMG SoldierWLAW SoldierWAA SoldierWAT SoldierWSniper SoldierWLAWSniper SoldierWSaboteur SoldierWSaboteurPipe SoldierWSaboteurDay SoldierWMiner OfficerW OfficerWNight SoldierWCaptive SoldierEB SoldierGFakeE SoldierWFakeE SoldierEG SoldierE SoldierEMedic SoldierNOG SoldierECrew SoldierEPilot SoldierEMG SoldierELAW SoldierEAT SoldierEAA SoldierEMiner OfficerE OfficerENight GeneralE Angelina SoldierESniper SoldierESaboteur SoldierESaboteurPipe SoldierGB SoldierGMedic SoldierGCrew SoldierGPilot SoldierGG SoldierG SoldierGNOG SoldierGMG SoldierGLAW SoldierGAT SoldierGAA OfficerG OfficerGNight Civilian SoldierGFakeC Civilian2 SoldierGFakeC2 Civilian3 LandVehicle Car Jeep JeepMG SkodaHelper SkodaBase Rapid RapidY Skoda SkodaBlue SkodaRed SkodaGreen Tractor Truck Truck5T Truck5tRich Truck5tOpen Truck5tRepair Truck5tReammo Truck5tRefuel Ural UralRepair UralReammo UralRefuel Scud TruckV3SG TruckV3SCivil TruckV3SGRefuel TruckV3SGRepair TruckV3SGReammo UAZ PaperCar GUAZ - Not sure about this one. It's defined in 1 place but not the other. Other's defined in both. UAZG SGUAZG GJeep Tank APC M113 M113Ambul M2StaticMG M2StaticMGE BMP BMPAmbul M1Abrams M1AbramsAuto M60 - Same thing as the GUAZ, but it works so.... RussianTank T72 T80 ZSU T55G Air Helicopter Cobra Parachute UH60 UH60MG Mi17 Mi24 Plane A10 Cessna Ship SmallShip BoatW BoatWAuto BoatE BigShip CarrierW Logic Static Fortress Building NonStrategic Fire Fence FenceWood Wire WireFence FpLogo Fountain House - not checked for subclasses Houseryb_domek Housemajak Houseplechbud Housedeutshe_mini Housebouda2_vnitrek Housedeutshe Housedum_mesto Housedum_mesto2 Housedum_rasovna Housebouda2 Housebouda3 Housedumruina_mini Housedum_mesto3 Housestodola_open Housestatek_kulna Housedum_mesto2l Housecihlovej_dum_mini Housebudova5 Housedumruina Housedum01 Housecihlovej_dum Housecihlovej_dum_in Housebudova1 Housebudova2 Housebudova3 Housebudova4 Housegaraz Housegaraz_bez_tanku Housegaraz_s_tankem Houserepair_center Housedum02 Houseafdum_mesto2 Househospoda_mesto Housestanice Housedum_m2 Housebouda1 Housestodola Housestatek_hl_bud Househospital Housemesto_dum Housedum_rasovna_in Househelfenburk Housedum_olezlina Houseafdum_mesto3 Houseafhospoda_mesto Housedulni_bs Housekostel_trosky Houseafdum_mesto2l Housedum_mesto_in Houseafbarabizna Househruzdum Houseammostore2 ViewTower ViewTower2 Forrest Forest001 ForestSkewed Forest001T1 Forest001T2 Forest002 Forest003 Forest004 HeliH HeliHEmpty TargetTraining TargetGrenade Church Church001 Church002 Church003 Chapel Chapel001 Strategic FuelStation FuelStationNew FuelStationNew2 ReammoBox ReammoBoxWest ReammoBoxEast ReammoBoxGuer HeavyReammoBox HeavyReammoBoxWest HeavyReammoBoxEast heavyReammoBoxRes MachineGunBox FlagCarrier Danger Target TargetE Camp Cube CampEmpty CampEast CampEastC Grave Grave1 Grave2 GraveHelmet ACamp MASH Crawling ExcerciseTrack ExcerciseTrack2 ExcerciseTrack3 JeepWreck1 JeepWreck2 JeepWreck3 M113Wreck UralWreck Body Fortress1 Fortress2 Shed Office Barracks Hangar Hangar_Hall Hangar_Office ShedSmall Thing Table - Not positive Table class is under Thing class. Tablemap Chair PhoneBase Camera1 Computer ChairHangar ChairX VideoTable TablePub Radio ChairSmall ThingEffect FxExploGround1 FxExploGround2 FxExploArmor1 FxExploArmor2 FxExploArmor3 FxExploArmor4 BarrelHelper BarrelBase Barrels Barrel1 Barrel2 Barrel3 Barrel4 TestObject4 PaletaHelper PaletaBase Paleta1 Paleta2 Sound Owl Stream Frog Froga Alarm BirdSinging Crickets1 Crickets2 Crickets3 Crickets4 Chicken Cock Cow Crow Wolf Dog BadDog SorrowDog LittleDog Music MineGeneric MineMine That was off the CMDREF for OFP. Try SoldierWSVD and see what happens, lol. Chris
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#38
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bet that took a while to type in.
i might beable to use some of the things ya put there, ill have to check if i can. |
#39
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Quote:
Well, hope you get things sussed. Chris
__________________
Intel Core Duo E7300 2.66GHz // SuperTalent DDR2 800 2GB // ASUS nVidia GeForce 8400GS 512MB // Western Digital 7200RPM 320GB SATA // LG GH-20LS 20X SATA DVD-RAM // Windows XP Pro 32-bit // Thermaltake XP550 NP 430W // Thermaltake SOPRANO SECC Black |
#40
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This is turning into that other thread...that "why did they do it BF2"......
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