|
Joint Operations Anything about the Joint Operations series of games. |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||
|
Setting Victory conditions
I have tried to set victory conditions by grouping enemies, then creating a conditional event where if group team2 = group dead then win. I hae tried this using a sequential condition as well. Am I missing a step? When I play the game as soon as I go into the victory screen comes up and says "Draw" without even having a chance to fire. What gives?
__________________
Rogus |
#2
|
||
|
Hi !
AFAIK Groupevents donĀ“t work in Nile :-(( You can workaround the hardway : lets say the ssns of the 3 groupmembers are 1050 1051 1052 Then put this in your wac: if ssndead(1050) and ssndead(1051) and ssndead(1052) then (Your event) endif Using group events when they are not working may lead to the error you decribe
__________________
Check out my map. Simulated TD for JO. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Call of Duty: Roads to Victory Announced | J-Factor | Call of Duty | 3 | 11-07-2006 09:44 PM |
victory. | Mauser 98K | Gaming Talk | 1 | 04-01-2006 09:53 PM |
the road to victory | GeeFuss | Sigs and Graphics | 4 | 11-18-2005 01:36 PM |
Setting Victory | Rogus | Joint Operations | 2 | 07-14-2005 07:37 PM |
N.I.L.E. victory conditions | vstrike | Joint Operations | 2 | 09-01-2004 09:29 PM |