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Old 12-18-2002, 11:54 PM
(Old)
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EXCLUSIVE News from NL!!

A DFHQ.net exclusive

Hi there!

As you know, over the next few days, we are planning on releasing a new MP beta test for Delta Force - Black Hawk Down. The purpose of this beta is to test the new net code we have implemented prior to the full SP and MP demo being released in January 2003. In the build up to the release, I wanted to give you a heads up as to the character specialties and weapons that will
be in the demo.
Thanks

Marcus


Character Specialties and Weapons
==================================================
Before joining a Multiplayer game, you can choose a specialty for your
character. Each specialty will allow a character to access certain weapons
and abilities. You can change your specialty inside an armory. The
specialties and their weapons are:

CQB - CAR-15, M16 w/ M203, Claymores, Colt 45
Gunner - M60, CAR-15, M16 w/ M203, Colt 45
Sniper - M21 Sniper Rifle, Claymores, Colt 45
Medic - Car-15, Medic Packs, Colt 45


Available Weapons
================================================== ====
For this Beta, only the following weapons will be available:


Combat Knife
A "last resort" weapon. Most often used to open MRE's, but if all else
fails, it can provide a deadly resolution to a close quarters fight.

Colt 45 A high-power sidearm preferred by Delta operators for its reliability and
stopping power, the Colt M1911 has armed the United States military since
1911. The design, including grip and trigger was standardized in 1926 and
remains unchanged. The pistol is extremely accurate when used for single
shots.
Ammo Type: .45 automatic
Rounds Per Clip: 7
Rounds Carried: 28
Muzzle Velocity: 253 m/s
Rate of Fire: 4 rps

Car-15
First used extensively in Vietnam, the CAR-15 soon became a standard rifle
in the U.S. Army. It is lightweight, full automatic and more maneuverable
than the M16, making it the preferred assault rifle for Delta Force. The
only downside is that the shorter barrel reduces accuracy.
Ammo Type: 5.56mm
Rounds Per Clip: 30
Rounds Carried: 300
Muzzle Velocity: 990 m/s
Rate of Fire: 11.6 rps

M-16 with M203 Grenade launcher
The M16A2 has been in wide use by the armies of over 30 countries since its
introduction to the U.S. Army in 1957. The A2 version is more accurate than
its Vietnam era relatives and is more durable as well. Heavier than the
weapons carried by Delta and Rangers, the M16 has two fire modes: Single and
3 round Burst. The M-203 single shot, breach-loading launcher is mounted
under the barrel of the M16. It fires a single 40mm, low velocity grenade
round.
Ammo Type: 5.56mm
Rounds Per Clip: 30
Rounds Carried: 300
Muzzle Velocity: 990 m/s
Rate of Fire: 11.6 rps

M-60 machine gun
The M60 gas powered machine gun is a slightly larger and more powerful
weapon than the M249. It fires the 7.62 round for increased range and
stopping power, but its heavier weight and ammunition make the M60 awkward
to fire unless the bipod is used. The M60 also features a replaceable barrel
to prevent overheating.
Ammo Type: 7.62
Rounds Per Clip: 200
Rounds Carried: 600
Muzzle Velocity: 915 m/s
Rate of Fire: 8.33 rps

M-21 sniper rifle
This semi-automatic sniper rifle is fitted with a medium power scope that is
adjustable to allow for accurate sniping from helicopters or moving ground
vehicles. Introduced in 1969 as the M21, it was initially used in the
Vietnam conflict as an upgrade from the M14. It was fielded with a
hardwood stock and later replaced with fiberglass. The semi-auto fire allows for
faster acquisition and firing, but sacrifices the accuracy of a bolt-action rifle.
Ammo Type: 7.62 x 51mm
Rounds Per Clip: 20
Rounds Carried: 200
Muzzle Velocity: 777 m/s
Rate of Fire: 2 rps

Flashbang, Fragmentation and Smoke grenades
Press the Left Mouse button to make a full power throw. To make a shorter
throw, press and hold the Right Mouse Button. A power meter will appear in
the lower left corner of the screen. When you release, the grenade will be
thrown.

Claymore Mines
Anti-personnel mine containing 700 ball bearings and 1.5 pounds of C4.
Theyare placed on the ground and explode when a player runs in front of it.

Marcus Beer
www.novalogic.com

Last edited by (Old); 12-19-2002 at 12:09 AM.
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