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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 02-19-2006, 09:26 AM
*V*V* is offline *V*V*
Registered User

Join Date: Jan 2006
Posts: 5

rain,lightning,snow

hi guys,
hope some one can help me get this thing going, i make maps useing the xtreme med, the only thing i can not figure out is how to use the wac this iwas told would make it rain,snow, and maybe lighting, and fast moving clouds also this is for xtreme dm, hope someone can help

thanks alot guys
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  #2  
Old 02-19-2006, 03:55 PM
Alucard-NGS- is offline Alucard-NGS-
Registered User

Join Date: Feb 2006
Posts: 117

Code:
// ------------------------------------------------------------------------
//Weather

if past(60) and eq(v5, 0) and never then 
wind(12,327)
rain(2, 30) 
overcast(70,30)
skyspeed(30)
endif 

If elapse(90) and random(5) then 
dornd 
rain(30, 30) // Light Rain
wind(22,327)
overcast(50,30)
skyspeed(36)
set(v1, 1) 
next 
rain(100, 30) // Thunder Storm
wind(33,327)
overcast(100,30)
skyspeed(50)
set(v1, 2) 
next 
rain(60, 30) // Rain Storm
wind(26,327)
overcast(70,30)
skyspeed(38)
set(v1, 3) 
next 
rain(0, 30) // Clear
wind(7,327)
overcast(0,30)
skyspeed(33)
set(v1, 4) 
enddo 
endif 

if eq(v1, 1) and elapse(30) then // Light Rain
if random(5) then
farflash()
wave("thdrdst3.wav", 100) 
endif 
endif 
if chain(9) then 
if random(6) then
farflash()
wave("thdrdst4.wav", 100) 
endif
farflash() 
endif 

if eq(v1, 2) and elapse(30) then // Thunder Storm
if random(2) then
flash()
wave("thdrcrk1.wav", 100)
flash()
if random(3) then
wave("gustb_6.wav", 100)
endif
flash()
endif 
flash()
farflash() 
endif 
if chain(6) then
if random(3) then
flash()
flash()
flash() 
wave("thdrdst4.wav", 100)
if random(2) then
wave("gustb_6.wav", 60)
endif
endif
farflash() 
flash()
endif 

if eq(v1, 3) and elapse(30) then // Rain Storm
if random(4) then
farflash()
flash() 
wave("thdrcrk4.wav", 200)
endif
flash() 
endif 
if chain (6) then 
if random(6) then
flash()
farflash() 
wave("thdrcrk4.wav", 50)
endif
farflash() 
endif 

if eq(v1, 4) and elapse(50) then // Clear
if random(10) then
farflash()
endif
endif 
if chain (10) then 
if random(20) then
farflash()
wave("ngale4.wav", 50)
endif
endif 


// End Weather

endif
I use this code for maps I make but... I dont entirly under stand it I am trying to figure it out.

BTW if any one knows the lines and stuff for snow, heavy snow and stuff that would be awsome.
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  #3  
Old 02-19-2006, 04:50 PM
IcIshoot is offline IcIshoot

Join Date: Mar 2004
Location: Farmington Hills, MI
Posts: 1,473

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command for rain:

rain(100, 30)

command for snow:

snow(100, 20)


explaination:

the first number in both commands is the density - 100 would be full downpour /snow.

the second is how many seconds to get to that point.

so for rain we are saying 'go to 100% rain in 30 seconds.

to turn it off, run the command again and change 100 to 0.


IcI
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  #4  
Old 02-20-2006, 05:38 AM
*V*V* is offline *V*V*
Registered User

Join Date: Jan 2006
Posts: 5

ICI, THANK YOU FOR YOUR HELP

ICI,
THANK YOU FOR YOUR REPLY I HAVE PRINTED OUT YOUR CODES AND WILL USE THEM, BUT WHERE DO I PUT IN THE COMMANDS, DO I PUT THEM IN THE NOTE PAD AS YOU HAVE THEM OR DO I PUT THEM SOME WHERE ELSE(BESIDES YOU KNOW WHERE LMAO) THANKS SO MUCH FOR YOUR HELP

*V*V*

ps. ICI I DID IT WORKS REAL COOL, NOW 1 MORE QUESTION AND I WILL LEAVE YOU ALONE FOR AWHILE LOL, OK I PUT THE LIGHTNING FLASH IN AND IT FLASH'S JUST A LITTLE TO FAST, WHAT IS THE COMMAND TO SLOW IT DOWN SOME I NOTICED IN A STOCK MAP(SLAUGHTER HOUSE) THAT THEY HAVE LIGHTNING AND IT APPEARS ONCE IN A WHILE, BUT THATS HOW I WOULD LIKE MINE TO COME OUT THANKS AGAIN

*V*V*

Last edited by *V*V*; 02-20-2006 at 08:45 AM.
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