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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #21  
Old 12-30-2003, 11:45 AM
Missing Link is offline Missing Link
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does this tut only work if i have 21 waypoints???? if not, if i want fewer waypoints what must i change???
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  #22  
Old 12-30-2003, 12:27 PM
JimDirt is offline JimDirt
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no the waypoints are at whatever you want , just read the events ,and do according to how many WP you place ,
IE: if you have 13wp then set the events to change when x reaches wp 13, instead of wp21
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  #23  
Old 12-30-2003, 04:46 PM
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look great going to see if it works for the other DF: LW & DF: TFD
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  #24  
Old 12-30-2003, 06:16 PM
Missing Link is offline Missing Link
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thx for the quick response...........

i followed it word for word but i only have 8 waypoints....

therefore, i set it so Event 2 (Blackhawk Land and Reset) says: IF Group 3 reaches waypoint 1,8 THEN

change group 3 AI: AI State to Land
Reset Event 0
Reset waypoints Group 3 has visited
Reset Event 1
Reset Event 2

my heli just keeps flying in circles and it wont land

any ideas??
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  #25  
Old 12-30-2003, 08:38 PM
dknuke is offline dknuke
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Please make sure your waypoints are far enough apart so the helo can make the turn if it misses a waypoint it circles and never lands. You may have to slow helo down if you have to reach the waypoints.
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  #26  
Old 12-31-2003, 11:30 AM
Missing Link is offline Missing Link
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thx a bunch
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  #27  
Old 12-31-2003, 12:10 PM
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ok i have that down

first i have my blackhawk in the area trigger box

my last waypoint is on the line of that box behind the blackhawk (not too far)

my blackhawk goes thru all the waypoints and when it reaches the last waypoint (the 8th) it just stops in mid-air and hovers Any ideas??

and..... if i want it to slow down ata a later waypoint instead of the 4th i just change Blackhawk Slowdown to:

Group 3 AI reaches waypoint 1,7 (instead of 1,4) right?
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  #28  
Old 12-31-2003, 12:57 PM
JimDirt is offline JimDirt
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Right, and make sure your last WP trigger area is big enough, also make sure the WP is big enough, in "Attributes" on the right top side it will have a box for the size, try setting it around 10(standard is around 4) , so the helo doesnt overshoot it
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  #29  
Old 12-31-2003, 04:17 PM
Missing Link is offline Missing Link
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did u mean make sure my area trigger box is big enough??

if so, how big should it be??

and i cant find that size thing u were explaining
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  #30  
Old 12-31-2003, 04:30 PM
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in the "Attributes " of the waypoint , in the upper right corner ,it says Waypoints then below it ,it says "Number" and "Distance" , in the Distance will be a number ,like 4 or 10, , make sure that is at least "10" , i use "15" (that is about the size of the helo plus the rotor circumfrence)myself ,use that size where the helo is cornering or at Takeoff/Landing points
And yes make sure your trigger box is also about the size of the helo including rotors , as the trigger only allows events to happen ,if the item or person is within that area
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Last edited by JimDirt; 12-31-2003 at 05:20 PM.
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  #31  
Old 12-31-2003, 04:39 PM
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Also make sure your waypoints dont loop
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  #32  
Old 12-31-2003, 05:18 PM
JimDirt is offline JimDirt
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This might help
Attached Images
File Type: jpg wp size.jpg (28.7 KB, 15 views)
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  #33  
Old 12-31-2003, 05:37 PM
JimDirt is offline JimDirt
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as you can see in the jpg , the trigger area is the same size as the helo, if you have set all your events correct, as well as put everything in the proper Groups , everything should work fine, also recheck your events and make sure that there is only the specific events , if any of them say "null" then delete those , as that may cause conflicts
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  #34  
Old 12-31-2003, 05:40 PM
JimDirt is offline JimDirt
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Quote:
Originally posted by JïmÐïr†
if you have made other events while trying things out and you dont use them ,to make sure to delete them,if you just check them as Null ,it will think there is a event there and might not work properly ,!
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