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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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Parking a vehicle.
How do I make a vehicle (Ground or water vehicle) stop and then move after some trigger in my custom map?
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#2
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Parking Mania!
Hi,
I don't remember quite correctly but its actually like this: You could use multiple waypoints such as this: Statement: if ssn in area 5 and (your own if statement) then redirect ssn to waypoint 3 Explanation: If an vehicle arrives in the parking lot and triggers the area trigger then the vehicle will move to another waypoint. OR Use WAC to help you: Statement: if ssnarea(5,1) then disablessn(5) endif Explanation: Disabling a vehicle via WAC This script will stop a vehicle from moving after it enters area trigger #1. And I don't remember how to enable it again.
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#3
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It works.
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