Go Back   Novahq.net Forum > Games > Delta Force
FAQ Community Calendar Today's Posts Search

Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-03-2016, 05:09 AM
Guest001 is offline Guest001
Registered User

Join Date: Aug 2008
Posts: 4,971

Sound variables for DFX2?

Quote:
Originally Posted by stompem
AIN BIN BMS DBF END LWF MIS PCX TIL ENV BMS and BIN files included.
Looks like DFX2 doesn't use some of these - especially the sound control files.
Has to be done with variables as I remember.

Does anyone have a list of the sound variables for DFX2?

I can dimly recall something like v20 in settings and snd 11 - 20 etc inside area triggers...

Last edited by Guest001; 05-03-2016 at 05:24 AM.
Reply With Quote
  #2  
Old 06-05-2016, 12:52 AM
Guest001 is offline Guest001
Registered User

Join Date: Aug 2008
Posts: 4,971

Found the following in my Editing Solutions database but I don't know who to credit for it...

Quote:
1- Open the mission editor. Use the unlocked one. Click here.

2- In 'General Information', look down the page for 'Global Effects', and put any number between 10 or 19.

3- Now put a area trigger where you want to the music to start. If you want the music to start when the mission begin, put the area exactly where is the Player Start Marker.

4- Open it item's atributes, and you will see down the right: Music (var4). Check that box and write 80.

5- You'r done!
Yet you can still manage OK using the WAC, as in the following YouTube clip.


https://www.youtube.com/embed/v4cLZLys0Oc

Last edited by Guest001; 06-05-2016 at 01:04 AM.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:17 PM.




Powered by vBulletin®