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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #1  
Old 11-10-2003, 03:27 PM
Stu is offline Stu
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Join Date: Aug 2003
Posts: 3,319

Confused HELP PLS

Okay, can anyone help me in vehiclas.

I want some humvees to stop, so they can pick up players, and, i want them to slow down! if ya just set waypoints and blar blar, and nothing, the humvess go like... 110 mph!
can anyone help me?
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  #2  
Old 11-10-2003, 05:54 PM
V99 is offline V99
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yeah it got todo with the Area tigger and stuff.... very confusing
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  #3  
Old 11-17-2003, 08:04 AM
Gene starwind is offline Gene starwind
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i gues you could try and gradually slow the speed down and change the waypoint distance to zero, it should follow the path exactly
i have the same problem so ur not alone, i experiment and the afor mentiond method worked 4 me,
i also have the unlocked mission editor if this helps tell me
oh and please tell me how to activate takedown on bhd,
i want to have roof takedowns in my map, i also need a bit of help on connecting teammates to little birds
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  #4  
Old 11-17-2003, 08:16 AM
Lakie is offline Lakie

Join Date: Mar 2002
Posts: 5,540

in previous versions of DF you would set up an event

IF
HMMWV (group) reaches waypoint or area trigger

THEN
Group Velocity to ** kph

but it is probably different for BHD, i really should start poking rouind the editor.....
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  #5  
Old 11-17-2003, 02:44 PM
Sazza is offline Sazza
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Join Date: Aug 2003
Posts: 31

Humvee Speed

Set action in event to
sample = hum are group 1

IF
Group 1 area trigger # or reach waypoint #

THEN
Change group 1 AI to
Combat speed 20km/h
Patrol speed 20km/h

or any speed as needed, both must be the same speed
Sazza
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  #6  
Old 11-17-2003, 03:06 PM
Steve is offline Steve
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or use a specific SS number to be more precise with ur events
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