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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc.

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  #81  
Old 01-17-2007, 07:11 PM
Chrispy is offline Chrispy

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No. Unless you want 100,000,000 teleport markers.

And also, making the weather ''night1'' won't actually make it pitch black. You need to tick the Fog Color box and leave it as ''0 0 0'' and give the Fog Distance something like ''360'', etc.

And also *Long*, if you want to be a good mapper, I suggest you take a look here:
http://www.novahq.net/?show=utilitie...ew_files&id=11

And if you want to have some fun, download the stock maps here and edit them a bit to suit your needs. Just make sure you don't play with any Events, Area Triggers, etc. It might make things effed up ():
http://www.novahq.net/?show=utilitie...et_file&id=158

Also, do you use MSN? Add me here and I can help ya out:
chris_sb_fstr645(at)hotmail(dot).com
(Replace ''(at)'' with ''@'' and ''(dot)'' with ''.''.)

And also, the last piece of advice I would give you now is to make a map, and test it out AS MUCH AS YOU CAN!

If you successfully do that, you'll be able to learn off your mistakes and get things right.

Chris
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  #82  
Old 01-17-2007, 07:41 PM
Mstenger404 is offline Mstenger404
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Quote:
Originally posted by Chrispy
And also, making the weather ''night1'' won't actually make it pitch black. You need to tick the Fog Color box and leave it as ''0 0 0'' and give the Fog Distance something like ''360'', etc.
is that a threat?
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  #83  
Old 01-17-2007, 07:43 PM
Chrispy is offline Chrispy

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Quote:
Originally posted by Mstenger404
is that a threat?
Nope, a correction.

But you did simplify things for the dude.

Chris
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  #84  
Old 01-17-2007, 07:48 PM
Mstenger404 is offline Mstenger404
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Quote:
Originally posted by *Long*
how do i make the map pitch black like on the radio takedown?
you know what he meant, chris
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  #85  
Old 01-17-2007, 08:10 PM
Chrispy is offline Chrispy

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In Radio Takedown there's obviously mission fog and *Long* said ''how do i make the map pitch black like on the radio takedown?''

In this case, making it pitch black would need the fog set to ''0 0 0'' and a distance of ''300'' (that's what it's like in the mission as I just opened it up in the MED a minute ago).

Chris
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  #86  
Old 01-28-2007, 01:25 PM
*Long* is offline *Long*
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ok so uhm what Street light has the working light?
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  #87  
Old 01-29-2007, 02:13 PM
Mstenger404 is offline Mstenger404
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Lpost02 Weathered light post with light
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  #88  
Old 02-01-2007, 09:14 PM
Chrispy is offline Chrispy

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Umm... anything else ya need to know *Long* lol?

Chris
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  #89  
Old 02-24-2007, 02:37 PM
*Long* is offline *Long*
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yeah how do i make a the one helicoper open its door?
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  #90  
Old 02-24-2007, 02:47 PM
Mstenger404 is offline Mstenger404
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no helicopter has openable doors, you have to deal with the lack of flexibility.
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  #91  
Old 03-28-2007, 09:56 PM
*Long* is offline *Long*
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so how can i make the fancy stuff like three RPGs at once?
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  #92  
Old 03-28-2007, 10:00 PM
Mstenger404 is offline Mstenger404
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other than putting 3 rpg guys in the same spot, u can put teleport markers next to eachother, and using WAC u can force 3 rpgs to come out of those teleport markers at the same time.
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  #93  
Old 03-29-2007, 05:30 PM
*Long* is offline *Long*
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is there a way i can make the blackhawk lay on it's side?
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  #94  
Old 05-01-2007, 05:21 PM
*Long* is offline *Long*
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is there?
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  #95  
Old 05-02-2007, 12:29 AM
Chrispy is offline Chrispy

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Go to the BH's Item Attributes and rotate him 90 degrees.

Chris
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  #96  
Old 05-02-2007, 09:35 AM
katana*GFR* is offline katana*GFR*

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Quote:
Originally posted by *Long*
is there a way i can make the blackhawk lay on it's side?
Youve been asking this question before... You see, with only asking you dont learn anything. Like mentioned and advised before, try some different settings with the editor, you learn it better then by just asking..

Sorry for my rudeness, but this is the longest topic i have ever seen here on mapmaking, and the onyl thing you still do is asking things because you dont want to look for them, or learn it..

It's good to ask, but you can ask to much tho..


oh, and ontopic you need the Pitch for it. ( if it is called the same as in DF2 MED )
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  #97  
Old 05-13-2007, 02:59 PM
*Long* is offline *Long*
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so how cani get like those tracer rounds but use them as like laser?
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  #98  
Old 05-13-2007, 03:41 PM
Mstenger404 is offline Mstenger404
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u cant make it shoot out of your own gun. after u made ur stationary gun, insert like 20 tracers somwhere, and use teleport markers and put the markers in a line, and make the even teleport all them tracers to the teleport markers
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  #99  
Old 05-14-2007, 12:19 AM
Chrispy is offline Chrispy

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Quote:
Originally posted by katana*GFR*
Youve been asking this question before... You see, with only asking you dont learn anything. Like mentioned and advised before, try some different settings with the editor, you learn it better then by just asking..

Sorry for my rudeness, but this is the longest topic i have ever seen here on mapmaking, and the onyl thing you still do is asking things because you dont want to look for them, or learn it..

It's good to ask, but you can ask to much tho..


oh, and ontopic you need the Pitch for it. ( if it is called the same as in DF2 MED )
Agreed. And my bad, I was supposed to mention that you had to rotate the pitch in the BH's Item Attributes.

And also, I have to agree with you as well. The more you ask us on how to do something, the more you're gonna rely on it. The best way to learn is to read the MED, and play around with the MED yourself. We've told you many times this but you still reply asking questions. Asking is okay though, but this seems a little too much don't you think?! I suggest we stop helping him for a while and let him figure out stuff for himself. It might sound cruel to some, but this'll help him in the long run.

Chris
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  #100  
Old 05-14-2007, 02:32 PM
Mstenger404 is offline Mstenger404
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chris i think we already went over everything in the med
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