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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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Nvidia RTX remix test with BHD
Hey everyone! So I was messing around, trying to put rtx remix hooks from portal RTX in different novalogic games, and I got it somewhat usable in black hawk down. It took me a lot of time to figure out how exactly things were working, and which settings to tweak to make it work. As of now, the most noticeable error here is that the terrain refuses to work properly. It's probably because nova games use realtime tessellation and displacement of an infinite plane to create terrain. This confuses the hell out of remix. Hope it's only the portal version of it that doesn't like Nova games, and the actual release works properly. I also recorded a video of me playing the besieged mission. The best demonstration of raytraced global illumination is at about 4:00 where you can see sunlight bouncing off the floor and softly illuminating the building interior. Great stuff.
https://youtu.be/3b9H7fsO3oM Now excuse me, I'm gonna go see if it works with Commanche 4 |
#2
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A few comparison screenshots
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#3
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have you tried this with JO?
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#4
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I don't think it's gonna work with jo, as bhd is probably the last nova shooter that gives you the ability to disable fixed function pipeline rendering through the game's cfg file. Remix only works with games that run on fixed function pipeline rendering. (There's not a whole lot of games that use it)
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#5
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what is the config that allows it to be disabled in bhd. most of there newer games are still based on there older game and it might be patch able.
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#6
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disable_vshaders = 1
disable_pshaders = 1 in dfv.cfg BHD had this option, but xtreme didn't. I haven't checked jo. Also The terrain is completely broken and the game crashes, like every 5 seconds |
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