Go Back   Novahq.net Forum > Games > Joint Operations
FAQ Community Calendar Today's Posts Search

Joint Operations Anything about the Joint Operations series of games.

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 11-17-2019, 09:31 PM
Stand is offline Stand
Registered User

Join Date: Jan 2019
Posts: 122

I can all so add new sounds for a lot of your new weapons if you want some of the newer weapons to sound different from others? Its just adding new ID's to the LWF file.
Reply With Quote
  #2  
Old 11-18-2019, 10:56 AM
Oscarmike247 is offline Oscarmike247
Oscarmike247's Avatar
Registered User

Join Date: Feb 2018
Posts: 229

Quote:
Originally Posted by Stand View Post
I can all so add new sounds for a lot of your new weapons if you want some of the newer weapons to sound different from others? Its just adding new ID's to the LWF file.
Yeah i use the LWF tool for this. Ive added and changed a lot to the existing sounds. Ive changed things like sound distance and some experimental things. For example, most of the vehicle weapons have a different sound when heard from inside the vehicle opposed to the outside. The apache is a good example. Even the sound of the helicopter sounds different in the cockpit. I did this by playing with the fade in and fade out settings. Its pretty cool what you can do despite the limitations.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:52 PM.




Powered by vBulletin®