|
News News and comment posting for the main page. Use this forum to submit your news. |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||
|
EXCLUSIVE News from NL!!
A DFHQ.net exclusive
Hi there! As you know, over the next few days, we are planning on releasing a new MP beta test for Delta Force - Black Hawk Down. The purpose of this beta is to test the new net code we have implemented prior to the full SP and MP demo being released in January 2003. In the build up to the release, I wanted to give you a heads up as to the character specialties and weapons that will be in the demo. Thanks Marcus Character Specialties and Weapons ================================================== Before joining a Multiplayer game, you can choose a specialty for your character. Each specialty will allow a character to access certain weapons and abilities. You can change your specialty inside an armory. The specialties and their weapons are: CQB - CAR-15, M16 w/ M203, Claymores, Colt 45 Gunner - M60, CAR-15, M16 w/ M203, Colt 45 Sniper - M21 Sniper Rifle, Claymores, Colt 45 Medic - Car-15, Medic Packs, Colt 45 Available Weapons ================================================== ==== For this Beta, only the following weapons will be available: Combat Knife A "last resort" weapon. Most often used to open MRE's, but if all else fails, it can provide a deadly resolution to a close quarters fight. Colt 45 A high-power sidearm preferred by Delta operators for its reliability and stopping power, the Colt M1911 has armed the United States military since 1911. The design, including grip and trigger was standardized in 1926 and remains unchanged. The pistol is extremely accurate when used for single shots. Ammo Type: .45 automatic Rounds Per Clip: 7 Rounds Carried: 28 Muzzle Velocity: 253 m/s Rate of Fire: 4 rps Car-15 First used extensively in Vietnam, the CAR-15 soon became a standard rifle in the U.S. Army. It is lightweight, full automatic and more maneuverable than the M16, making it the preferred assault rifle for Delta Force. The only downside is that the shorter barrel reduces accuracy. Ammo Type: 5.56mm Rounds Per Clip: 30 Rounds Carried: 300 Muzzle Velocity: 990 m/s Rate of Fire: 11.6 rps M-16 with M203 Grenade launcher The M16A2 has been in wide use by the armies of over 30 countries since its introduction to the U.S. Army in 1957. The A2 version is more accurate than its Vietnam era relatives and is more durable as well. Heavier than the weapons carried by Delta and Rangers, the M16 has two fire modes: Single and 3 round Burst. The M-203 single shot, breach-loading launcher is mounted under the barrel of the M16. It fires a single 40mm, low velocity grenade round. Ammo Type: 5.56mm Rounds Per Clip: 30 Rounds Carried: 300 Muzzle Velocity: 990 m/s Rate of Fire: 11.6 rps M-60 machine gun The M60 gas powered machine gun is a slightly larger and more powerful weapon than the M249. It fires the 7.62 round for increased range and stopping power, but its heavier weight and ammunition make the M60 awkward to fire unless the bipod is used. The M60 also features a replaceable barrel to prevent overheating. Ammo Type: 7.62 Rounds Per Clip: 200 Rounds Carried: 600 Muzzle Velocity: 915 m/s Rate of Fire: 8.33 rps M-21 sniper rifle This semi-automatic sniper rifle is fitted with a medium power scope that is adjustable to allow for accurate sniping from helicopters or moving ground vehicles. Introduced in 1969 as the M21, it was initially used in the Vietnam conflict as an upgrade from the M14. It was fielded with a hardwood stock and later replaced with fiberglass. The semi-auto fire allows for faster acquisition and firing, but sacrifices the accuracy of a bolt-action rifle. Ammo Type: 7.62 x 51mm Rounds Per Clip: 20 Rounds Carried: 200 Muzzle Velocity: 777 m/s Rate of Fire: 2 rps Flashbang, Fragmentation and Smoke grenades Press the Left Mouse button to make a full power throw. To make a shorter throw, press and hold the Right Mouse Button. A power meter will appear in the lower left corner of the screen. When you release, the grenade will be thrown. Claymore Mines Anti-personnel mine containing 700 ball bearings and 1.5 pounds of C4. Theyare placed on the ground and explode when a player runs in front of it. Marcus Beer www.novalogic.com Last edited by (Old); 12-19-2002 at 12:09 AM. |
#2
|
||
|
and in news just at hand there is a 1 man riot in Illinois, the guy;s name Devildog#1 is belive to have cracked after the recent annoncement the NL is not including a barret in the latest beta of it's new game BlackHawkDown. NL is said to be shocked by the incident but won't back down.
More news as it happens |
#3
|
||
|
Finally MB put us back on his PR list! Thanks mb! Hope to revieve more emails
__________________
04' Dodge SRT-4, Mopar Stage 3, 406whp/436wtq |
#4
|
||
|
got to say that 50cal sniper rifle is a bet hard to have running around not really a weapons of the real world like to see how many soiders use that 50cal sniper rifle in real life.
i was in the US-Army for 10yrs neven even seen it listed any place at all not even the armory catlog as it listed. 50cal mech/gun full auto yes not a 50cal sniper rifle if they did have it was not in the normal service i was in. it has 2 drawbacks it load (sound) as hell,not much good using the scope targeting on people way out is about foggy scope site i ever seen other sniper rifles to me are better lighter scope in on a target good pts lest sound to them fast load up time for next round.
__________________
* altnews sources [getmo & others news] not found main FNN: realrawnews.com *Discord: Unknown77#7121 Playing now days: EA Games> swtor [star wars old republic] |
#5
|
||
|
The .50 Barrett was used during the Gulf War, so it has been around for a while. Mainly used to take out hard targets such as the engine block on a vehicle/aircraft. Not used as an anti-personnel weapon, in general.
I'm curious, though ..... does this mean that if you pick a sniper, you can't use an assault rifle? Or if you're a close quarters specialist, does that mean you can't use a sniper rifle? That's the way I'm interpreting the announcement. If that's the case, that is going to suck. |
#6
|
|||
|
Quote:
__________________
gs.25mg - aka; cR4zY |
#7
|
|||
|
Quote:
where is the .50 on the list posted in the first thread?? M-21 sniper rifle = 7.62mm |
#8
|
||
|
they were talking about BlackBelts post lol.
And this is only a ßeta Test folks, so its not meant to have the capabilites - you guys have already started complaining! Crikey, this is a beta test, if you dont like it - keep playing the demo! They arent forcing you to play it, its not the full version so your not really missing out on anything - except 1 weeks fun gaming, and a sneak peak inside the coolest delta force game yet!
__________________
ICE CaNNoN*AUS* |
#9
|
||
|
Well I would like to remind you all, don't get your hopes up too high, I still believe that the majoritof you are going to be let down again just as you were with LW and TFD.
__________________
DF2 Forever! |
#10
|
|||
|
Quote:
In TFD i mostly work with AW and m24. And when i take a bit training, i am allways better then those barret snipers. but not when there @ 700 yards (gets harder then) until that time i dont use the barret.
__________________
Ego quoque nescio quid nic scriptum est. |
#11
|
||
|
50cal sniper rifle its designed for distance's of up to 1500 meter.
here the killer 1.) who can see with the scope over 1000m.scope on a tartget clear. 2.) zore in a person or a target with that scope i be crazy saying. i see a good target to hit with its hard even see some one at 1000m scope way too foggy for me.i be lucky to see any one over 900m out. 3.) even see a personnel target at 1500m to make a kill now, that kill got to be a dream made in heaven. as for the other sniper rifles they are great in my book range maybe not that great but hey they are really good for short range sniper rifle under 1000m 1.) are harder to find the sniper do to sound not that load. 2.) some are magzine loaded.a plus 3.) some scope's not that great ether but are better in other area's. 4.) love the PSG wish the range was better, but hey its good upclose to make kills. ____________________________End___________________ _______________ added in DF:1 DF:2 Terrain in to my DF:LW wed-day like to send the tool to www.DFHQ.com but were do i find the link to send it in?
__________________
* altnews sources [getmo & others news] not found main FNN: realrawnews.com *Discord: Unknown77#7121 Playing now days: EA Games> swtor [star wars old republic] |
#12
|
||
|
if i read this right MB said that u can change character abilitys in the armoury so if u dont wanna b a snipes anymore u change 2 cqb if u wanna so thats how u can change ur weapons if u like
__________________
|
#13
|
||
|
2 words
BETA TEST
__________________
ICE CaNNoN*AUS* |
#14
|
|||||||||
|
[QUOTE]Originally posted by chief-ADFP
50cal sniper rifle its designed for distance's of up to 1500 meter.[/qoute] it is. Quote:
Quote:
with no fog, it should be possible to hit someone at even bigger distances. Quote:
so in real life, you'd have te be sure its your target but its damn well possible it could. in tfd? nah! Quote:
Quote:
Quote:
Quote:
__________________
Ego quoque nescio quid nic scriptum est. |
#15
|
|||
|
Quote:
this is with fog set at 0 it would be impossible to hit someone on purpose in TFD at 1050m with the fog setting at 1 - which is at a distance of 512m |
#16
|
||
|
well then i missunderstood the mapmaker, but i defenitley saw a glimp (in the left side of my monitor) i aimed very carefully (didn't wanne mis) BAM zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz zzzzzzzzzzzzzzzzzzzzzzzzzip SPLJUF
Scarecrow killed blabla
__________________
Ego quoque nescio quid nic scriptum est. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
CoD4 First Look Exclusive this June! | J-Factor | Gaming Talk | 0 | 05-14-2007 03:54 PM |
New UX Server, New exclusive maps | -Tigger- | Joint Operations | 6 | 09-23-2004 01:15 PM |
Will there be exclusive NovaWorld maps? | Steve | Delta Force | 0 | 01-21-2004 07:36 PM |
4 Exclusive Joint Operations screenshots! | _|()R|Z | News | 4 | 01-09-2004 10:41 AM |
Exclusive pictures of DevilDog | Steve | General Chat | 8 | 09-27-2002 01:15 PM |