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  #21  
Old 12-10-2006, 11:24 PM
bigsmellyfart is offline bigsmellyfart
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no cause nile dont work for bhd a severe let down
cause thats what they promised...i have tried...
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  #22  
Old 12-11-2006, 12:27 AM
Chrispy is offline Chrispy

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K.

Sorry to nag but you haven't answered my question about the NILE converting .wacs and stuff. Umm... yeah...

I temporarily took the .wac off and now I'm working on my mission fine without any sysdump.txts and once my mission is just right I'm going to slap on the .wac. And I'll have to test out the commands one by one to see what the problem is.

I know it is not the .wac itself because it has worked before...

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  #23  
Old 12-11-2006, 03:26 PM
bigsmellyfart is offline bigsmellyfart
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no it cant and no was the answer above reason being
nile cant work with BHD i have tried you cant redo a wac from
bhd into jo and back nile wont see what you trying to work with ai vehicle doesnt matter it just will not work. sorry man
just the way nova made it and i'm a wee bit disapointed cause i am a big BHD fan too.. nova would have to re write nile to work with bhd and i wish they would,but
wish in one hand and sheep in the other see which fills the
faster
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LG 16x blue ray R/W Drive
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  #24  
Old 12-12-2006, 09:57 PM
Chrispy is offline Chrispy

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K.

Yesterday I just made it ''unimpossible'' to make Objective 1 complete (eliminate all resistance)...
But I did make the correct events to make Objective 1 complete but before the enemies were scattered out far away...

Getting closer to making my map better lol...

I was also thinking of making seperate waypoints for my vehicles so they don't crash into each other but it'll take too long lol... just gotta use the right AI Textfile to suit ''how they act''.



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Last edited by Chrispy; 12-12-2006 at 10:02 PM.
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