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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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horizontal fencing...
heya-
any idea what the settings are to make a fence section lay horizontal (flat)? i've tried several variations based largely on the horizontal wall settings, but can't seem to get the job done... is this even possible? anyhow, thanks for any feedback on this issue. cya's & gg's all - .soul. ohhh - ever thought to yourself "hmmm... i need to get a buttload of walls raised and another buttload of other walls raised & a bunch of sandbags raised to meet up with them, but they're all different Z-values..." etc. etc. etc. for those of us who weren't aware, the Dflwmedc 1.92b version of the mission editor has the 'Numeric Move' option on right-click. this really helps out when elevating entire maps in a single move (i.e. - every item that is selected can be raised or lowered by entering a Z value for the move and ALL the selected items are either raised or lowered THAT amount WITHOUT having to go thru & readjust Z values for each item or group of items) if you haven't tried using that option before, check it out sometime... i think you'll like it. my 2 cents Last edited by dflwsoul; 07-16-2004 at 04:26 PM. |
#3
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havnt used the LW med in awhile can u set the pitch 2 90*?
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#5
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450?
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#6
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Dont b silly druid lol, If it doesnt make it go horizontal what way does it go?
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#8
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oic, that sucks
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#9
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BB!!! i always use 450 for bhd, so try it in lw, it may well work
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England 3 Hungary 1 |
#10
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Doubt it, but u can try
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#11
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well is the mission editor that muc different from bhd 1 apart from 3d wireframe?
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England 3 Hungary 1 |
#12
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BHD is a more advanced version of the LW 1
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