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Gaming Talk Post all your game related stuff here. This includes PC, Console, Handhelds etc. |
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#1
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Game Worth Watching?
There is a game that is being talked about as a "spiritual" successor to Delta Force: Black Hawk Down. The game is titled "Leave No Man Behind" and the Alpha testing phase is about to begin. From what I have gathered, it would be picked up by THQ is they feel it's worthy.
I joined a FB page called "Delta Force: Black hawk Down- Old School Gamers" and there is supposed to be an Alpha Test sign up sheet in the next week or two. There are YouTube vids with various development updates on the game. While I won't hold my breath when it comes to these things, my desires for DF/JO play style waxes great. At a minimum, it's worth keeping an eye on. |
#2
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Yup, I've been following the project too. So far it seems to be coming along great.
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04' Dodge SRT-4, Mopar Stage 3, 406whp/436wtq |
#3
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They are getting ready to release a teaser. Here are some screens they just released. Psyched!
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#4
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Unfortunately, it looks like Multiplayer only and with no editor in sight it's a little disappointing
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#5
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They are supposed to have a map editor if irc. I have to admit that I haven't enjoyed a decent PC multiplayer since BFBC2 (awful hit registration) and am desperate to return to the game mechanics offered by NovaLogic game titles. |
#6
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New Pic
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Quote:
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#8
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Anyway Urnodaisy, I was only a little disappointed in some aspects, there's no denying UE4 is a great engine and I'll be following the project with interest.
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#9
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Where did you find the screenshots?
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==In the event of a nuclear winter don't eat the snow!== |
#10
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The screens are being posted on two Facebook pages: Delta Force: Black Hawk Down - Old school gamers and DF:BHD Revival. There are more now. According to the old school page post. The second alpha was completed and they are going to submit it to THQ Nordic.
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#11
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I don't know if I'm missing small or big points concerning the capabilities of editing with UE4. According to a recent post from their page: "Luis Filipe Prata Considering the game is based on Unreal Engine 4, the map maker that can be used is the Unreal Engine 4 Editor, and we plan to allow the community to make their own maps and add to the game, like the previous installments. " I don't know if this qualifies in terms of capabilities with editors that you may be familiar with from the DF/JO series, but it might be exciting to that demographic that likes to customize. Thanks for your responses. |
#12
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You'll likely be signing a separate agreement with UE4 to use the editor unless the makers use a fully licensed SDK, even then I doubt you could sell the editor with the game as a package. Another point of interest would be how to implement a Dedicated Server for LAN or NET play between users. I'm sure it's going to be enough of a headache for the Devs to implement hosting of the main game in the first place. I was actually invited by the Devs to participate in the project but had to decline for various reasons including my own ambitious project, so I'm fully aware of the constant challenges that present themselves. So I wish them the best of luck and you can count me in on release day... Last edited by Guest001; 03-05-2019 at 06:24 PM. |
#13
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#14
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Very True stompem
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