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Old 08-27-2005, 08:20 PM
tzer is offline tzer
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Join Date: Jan 2003
Posts: 164

Eternal Light

I really like the outcome of this. Surface map credit goes to Oshyan from his article at Outland, "Creating Micro-Surface Detail in Terragen". I did tweak the textures abit as far as coverage, fractal noise and slope constraints. Terrain was done in World Machine, and minor color, contrast and sharpening done in Photoshop 7.

Enjoy

ETERNAL LIGHT

Original Render: 4096x3072
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