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NEW JO:TR / JO:E Update 1.5.1.5
Build Notes:
Joint Ops: Typhoon Rising: * Fixed a bug that caused players to get stuck in the jumping animation * Fixed a bug that caused rounds on the clients to look like they were falling short * NovaWorld games now sort correctly. * Sound effects slider in the menus now effects the menu sound effects * Text is now spaced correctly on certain resolutions * Fixed scoring on the PSP takeovers * All vehicles now respawn correctly * Fixed bug in that caused crashes on very large NILE project files * Fixed chopper spinning while still on the ground * Respawning in games with PSP now use the smart spawning method * Fixed a bug that causes reflections to not turn on * Improved overall stability * Players can now kill themselves with their own explosives. * Fixed delayed dry fire sounds * Fixed respawning issue with players that leave the game attached to the drivers seat * Claymores no longer fall through objects * Claymores no longer display on their side while on an object * Fixed map loading crash * Fixed volume setting on dry fire sound effect * Added vehicle tumbling sounds * Added correct message for when players run over civilians * Reversing sounds for vehicles are now pitching correctly * Target designator now makes a sound when used in training missions * Fixed a waypoint named “null” * Players can now cycle through their weapons when using the mouse wheel to scroll * Fixed two inconsistencies with the player loadout and training missions * Player can now mute other players via the commanders interface * “Free Look” and “Scope Toggle” now display as yellow if more than one function is assigned to them * Host Message and Server Name are now updating correctly when the host uses serve only. * The King of the Hill time limit will no longer be set to zero if left blank * Squad chat is no longer available in LAN games. * Trying to reload when you die in a training mission no longer removes the players weapon when they restart * / now shows a conflict when other actions are assigned to it. * Fixed bug with tapping the Hot Swap key as a Medic * Fixed four bugs in the Stinger Training mission * Fixed two bugs in the Machine Gun Training mission * Fixed a bug on the Twin Isle map * Added the E brake functionality to the Land vehicle training mission loadscreen * Fixed a bug with the Iris Jade loadscreen * Adjusted the muzzle effects from the BTR-80 to be less obtrusive * Fixed the dry fire delay on all weapons * Fixed two bugs where an object was set to give off the wrong particle effects * Fixed a stutter with the M60 mounted on the Zodiac movement. * Fixed bug that allowed multiple instance to open. Exceptions have been made for /serveonly flag. * Fixed bug with Mouse sensitivity/Player save file * Fixed bug that caused decorations to be ini’ted as organics. Caused mis-synchs. * Fixed a bug that caused weapons to remain after dying. * Fixed a bug that caused vehicles to stop spawning when they were destroyed in water Escalation: * Fixed Tank Reticule movement * Fixed front wheel of dirt bike from clipping through the top of the fender * Fixed bug that caused overheating effects on the tank to not display * Stryker, BTR-80 and Base Defense Guns now are aligned correctly * Anti-Tank Mines now render right-side up while on objects * Javelin now takes correct path to it’s target * Fixed two bugs in the Motorcycle Training mission * Fixed a bug with the Javelin training mission * Removed an extra plane of geometry that did not need to be there * Fixed a bug that caused inappropriate menus to display in the armory screen. [Download the Update Here!]
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Last edited by Scott; 11-25-2004 at 11:03 AM. |
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