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Search: Posts Made By: DeepFlow
Forum: News 05-21-2006, 12:24 AM
Replies: 9
Views: 3,162
Posted By DeepFlow
the problem is they have exeeded thier bandwidth,...

the problem is they have exeeded thier bandwidth, in other words they have a maximum amount of "tranfer rate" per month and the dj3 mod has used that up by being downloaded by so many users. for you...
Forum: Delta Force 05-02-2006, 12:02 AM
Replies: 11
Views: 2,357
Posted By DeepFlow
found everything im looking for by switchin...

found everything im looking for by switchin resource dir to join ops and Jo1 ;] looks like donzens of objects from other games are still laying in the code and can be used. star with nile in dfx...
Forum: Delta Force 04-11-2006, 12:02 AM
Replies: 11
Views: 2,357
Posted By DeepFlow
im wondering about the buildings such as the ...

im wondering about the buildings such as the building witha control tower on it withthe glass top
Forum: Delta Force 04-06-2006, 06:51 PM
Replies: 11
Views: 2,357
Posted By DeepFlow
objext packs?

ok i have seen diffrent objexts from diffrent games as I dont own any other games besides dfx, wondering if there are any packs out there for additional objects
Forum: Delta Force 03-21-2006, 04:32 AM
Replies: 0
Views: 1,258
Posted By DeepFlow
objects inserted in map with nile dont show up when hosted?

I have added a couple small bridges and a tunnel to a map yet when i host they are nowhere to befound.... I have rechecked to make sure i saved it with them on it. and scoured the map lookin for...
Forum: Delta Force 03-11-2006, 02:37 AM
Replies: 8
Views: 1,480
Posted By DeepFlow
btw when i host, the server name is "so you think...

btw when i host, the server name is "so you think your tuff" drop by
Forum: Delta Force 03-11-2006, 12:34 AM
Replies: 8
Views: 1,480
Posted By DeepFlow
i havent used med, i actually have a couple nice...

i havent used med, i actually have a couple nice maps with nile now, not really a co-op map im makin just want some "person" movment in a tdm im makin
Forum: Delta Force 03-10-2006, 12:02 AM
Replies: 8
Views: 1,480
Posted By DeepFlow
ok, first off I should state I am using Nile,...

ok, first off I should state I am using Nile, secondly once im lookin at WPlist it has up,down and remove...... no add? I have 2 way poin ts on map for starters as I try to get this ball rolling.....
Forum: Delta Force 03-09-2006, 03:39 AM
Replies: 8
Views: 1,480
Posted By DeepFlow
Ai script/trigger?

ok yet another one for you guys. I am trying to get a grouped unit of "people" to move fom one location to another and back, and back forth ect ect also want the grou to respawn at thier original...
Forum: Delta Force 02-26-2006, 10:08 AM
Replies: 13
Views: 1,604
Posted By DeepFlow
how can nova seriously release crap liek this?

how can nova seriously release crap liek this?
Forum: Delta Force 02-26-2006, 12:53 AM
Replies: 13
Views: 1,604
Posted By DeepFlow
i dont know it was same as powerups. says cannont...

i dont know it was same as powerups. says cannont insert object, should i remove the .dll that i inserted to be able to insert powerups?
Forum: Delta Force 02-25-2006, 01:45 AM
Replies: 13
Views: 1,604
Posted By DeepFlow
Nile Insert "Objects"

HI just wondering is there a file fix for inserting objects? as there was with power ups? OMG pls help lol
Forum: Delta Force 02-23-2006, 07:07 PM
Replies: 11
Views: 1,540
Posted By DeepFlow
ok, no more posts

ok, no more posts
Forum: Delta Force 02-23-2006, 06:50 PM
Replies: 11
Views: 1,540
Posted By DeepFlow
I dont even know how to spell documentation

I dont even know how to spell documentation
Forum: Delta Force 02-23-2006, 06:42 PM
Replies: 11
Views: 1,540
Posted By DeepFlow
does nova document any of thier games? do they...

does nova document any of thier games? do they know what documentation is? -.-
Forum: Delta Force 02-23-2006, 06:36 PM
Replies: 11
Views: 1,540
Posted By DeepFlow
whats the easiest way to calculate then. just...

whats the easiest way to calculate then. just lookin for some commonly used way to go about doing this
Forum: Delta Force 02-23-2006, 05:38 PM
Replies: 11
Views: 1,540
Posted By DeepFlow
NILE weapons

I am looking for a simple solution to allow the placement of objects above ground such as mounted weapons bridge pieces ect. without manually editing each piece, is there a trick to placement?
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