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Search: Posts Made By: Saggin_Sally
Forum: Delta Force 07-05-2003, 06:22 PM
Replies: 116
Views: 16,403
Posted By Saggin_Sally
problem with what the players wanted it would be...

problem with what the players wanted it would be called DF The Perfect. LMAO no lag no cheaters and ppl wouldn't call you a cheater when you killed them every few minutes.

Saggin out
Forum: Delta Force 06-01-2003, 08:03 AM
Replies: 116
Views: 16,403
Posted By Saggin_Sally
I think it would work Civil war era weapons. Ok...

I think it would work Civil war era weapons. Ok Nova pay us 150 k a year and give us the equiptment to do it and we will make you a new game. LOL

Saggin
Forum: Delta Force 05-24-2003, 04:14 PM
Replies: 5
Views: 1,570
Posted By Saggin_Sally
Thank you I will give it a try.

Thank you I will give it a try.
Forum: Delta Force 05-24-2003, 05:25 AM
Replies: 5
Views: 1,570
Posted By Saggin_Sally
oops

Black Hawk Down thought maybe the getting in helos might have given it away. Sorry

Saggin
Forum: Delta Force 05-23-2003, 06:30 PM
Replies: 116
Views: 16,403
Posted By Saggin_Sally
Biggrin A new Df Name and Premise

DF The Begining.

The first elite soldiers of the gunpowder age based in the late 1700's. Weapons are flintlock rifles with a patched round ball and open sites. Secondary weapon is a flintlock...
Forum: Delta Force 05-23-2003, 06:14 PM
Replies: 5
Views: 1,570
Posted By Saggin_Sally
Cool Teleporting Players or Killing them with events need help

I was wanting to set up trigger areas to teleport players or to kill them if they went into an area that was out of bounds. I have a map I made that has 3 choppers on each side that you have to get...
Forum: Delta Force 05-17-2003, 02:23 PM
Replies: 12
Views: 1,904
Posted By Saggin_Sally
I can tell you how to get them to work

You need to set an area trigger for your helos I usually set it about the size of the helo. You then need to set an event to make the helo fly. If group 1 or group 2 is in trigger area 1 then...
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