Forum: Joint Operations
06-24-2014, 05:08 PM
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Replies: 2
Views: 1,396
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Forum: Joint Operations
06-21-2014, 12:37 PM
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Replies: 2
Views: 1,396
Adding vehicle models.
Long story short I am trying to figure out what extra vehicles it is possible to add to Joint Ops. I know there are some mods out there I'm not too sure how to work with them and or if I'm allowed...
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Forum: Joint Operations
06-19-2014, 05:57 PM
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Replies: 5
Views: 2,360
Thanks for the info guys!
And yes It was the...
Thanks for the info guys!
And yes It was the depth I wanted to modify. That or create a new terrain map from scratch. Super surprised there was not a terrain creator made publicly available for...
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Forum: Joint Operations
06-19-2014, 04:46 PM
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Replies: 5
Views: 2,360
Terrain Editor?
Just curious if it is possible to edit the terrain in Joint ops? I did a little search and found next to nothing talking about it. I'd assume you'd have to start from scratch but I'm curious if it...
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Forum: Joint Operations
06-19-2014, 04:45 PM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-17-2014, 07:08 PM
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Replies: 49
Views: 4,331
lol... Insane....
You have labeled the LFP...
lol... Insane....
You have labeled the LFP of each bunker to the order you want? The neutral base needs to exist in the middle of the list? I can't read the base letters in the picture.
If the...
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Forum: Joint Operations
06-17-2014, 01:47 AM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-16-2014, 11:54 PM
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Replies: 49
Views: 4,331
Awesome! I'll fool around with WAV files at a...
Awesome! I'll fool around with WAV files at a later date and explore your scripts there.
As for setting up a natural base I was able to do it without error.
I setup 5 base, 1 & 2 were rebel, 3...
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Forum: Joint Operations
06-16-2014, 01:16 PM
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Replies: 49
Views: 4,331
I'd be happy to explore this option for you....
I'd be happy to explore this option for you. Neutral base's are something I can see myself wanting to add as well. I'll try to figure it out once I'm home back at my workstation. I'll let ya know...
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Forum: Joint Operations
06-16-2014, 12:16 PM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-16-2014, 02:12 AM
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Replies: 49
Views: 4,331
I now have many events that happen. But the...
I now have many events that happen. But the trigger for the events is often a simple "if ssn is alive". My next goal is to make the time of day trigger these events. But I am at a total loss on how...
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Forum: Joint Operations
06-16-2014, 12:16 AM
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Replies: 49
Views: 4,331
Thanks for much for the input!
Luckily it...
Thanks for much for the input!
Luckily it was fairly simple to setup AAS in MED.
1. You just assign the bunkers to be red team or blue team
2. Then on each bunker you assign a "LFP group"...
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Forum: Joint Operations
06-15-2014, 01:54 PM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-14-2014, 09:41 PM
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Replies: 49
Views: 4,331
Excellent! Thank you so much!
When I do...
Excellent! Thank you so much!
When I do the integrity check it says unknown objects. These are all of the JOE add-ons. I am struggling to get DFXMED to access the JOE information?
**UPDATE**...
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Forum: Joint Operations
06-14-2014, 12:09 AM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-13-2014, 11:38 PM
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Replies: 49
Views: 4,331
Copy that. I've followed your instructions and...
Copy that. I've followed your instructions and uploaded both files in a rar. :fingersx:
The main area I am working on is the delta base area on the Twin Island Terrain file. Hight of objects like...
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Forum: Joint Operations
06-13-2014, 11:11 PM
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Replies: 49
Views: 4,331
Done & done.
Still trying to understand how...
Done & done.
Still trying to understand how to apply JOE to DFX
And it also removed the bunkers I had set for Advance and secure. I'll have to learn how to setup that again.
Your help has...
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Forum: Joint Operations
06-13-2014, 10:25 PM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-13-2014, 09:52 PM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-13-2014, 09:38 PM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-13-2014, 08:32 PM
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Replies: 49
Views: 4,331
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Forum: Joint Operations
06-13-2014, 07:36 PM
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Replies: 49
Views: 4,331
That test map you made is awesome. I've never...
That test map you made is awesome. I've never seen such a good explosion in Joint Ops before. That must have taken forever!
I've set the time to 60 minutes per day in Nile, So 1 sec = 1 minute....
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Forum: Joint Operations
06-13-2014, 11:00 AM
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Replies: 49
Views: 4,331
Wow thanks man! I'll try to understand the...
Wow thanks man! I'll try to understand the scripts you just provided this weekend.
I'll do my best to build a script that changes the time of day to match 1 minute to ever real second that passes. ...
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Forum: Joint Operations
06-12-2014, 03:38 PM
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Replies: 49
Views: 4,331
That is awesome! I'll test it when I get home...
That is awesome! I'll test it when I get home later today.
One more thought. Is the 24 hour clock a variable?
1. I could make a guy walk down the street and go stand guard at 0800
2. Have him...
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Forum: Joint Operations
06-12-2014, 01:07 PM
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Replies: 49
Views: 4,331
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