Forum: Gaming Talk
Today, 11:56 AM
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Replies: 45
Views: 859
I think the original 20mlp1.wav is a distorted...
I think the original 20mlp1.wav is a distorted mess. The first edit I attempted was slightly less noisy between each round, with a bit of boost on each round. I like it better that the original, but...
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Forum: Gaming Talk
Yesterday, 09:50 PM
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Replies: 45
Views: 859
I convert .tgas with the DDS utilities from...
I convert .tgas with the DDS utilities from nVIDIA. I'm pretty sure I downloaded them from the nVIDIA website, but it might be from NovaHQ, I forget.
I use a .bat file to make it work, and for...
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Forum: Gaming Talk
Yesterday, 03:05 PM
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Replies: 45
Views: 859
I added some stuff to the .zip I attached in my...
I added some stuff to the .zip I attached in my last reply.
I edit a lot of .wav files. I'm uniquely unqualified for the work with my hearing like it is, but I keep trying. I mostly don't hate the...
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Forum: Gaming Talk
11-08-2024, 12:13 PM
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Replies: 45
Views: 859
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Forum: Gaming Talk
11-07-2024, 11:40 PM
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Replies: 45
Views: 859
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Forum: Delta Force
11-04-2024, 04:26 PM
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Replies: 209
Views: 45,817
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Forum: Gaming Talk
11-02-2024, 05:08 PM
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Replies: 45
Views: 859
The total targets are automatically tallied by...
The total targets are automatically tallied by the C4.exe while loading the mission. I'm mostly sure any destroyable item on Red Team is added to the total. Unless...
Counterintuitively, in a Red...
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Forum: Gaming Talk
11-02-2024, 04:05 PM
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Replies: 45
Views: 859
If you start a mission and the roads and bomb...
If you start a mission and the roads and bomb scorches and concrete bits are visible on the terrain, the .til is GO.
Occasionally, the DFBHD(TS) MEd might not load a .til automatically. You can...
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Forum: Gaming Talk
11-02-2024, 02:14 PM
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Replies: 45
Views: 859
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Forum: Gaming Talk
10-31-2024, 05:07 AM
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Replies: 45
Views: 859
I don't remember ever getting that error. I...
I don't remember ever getting that error. I thought it might be a compatibility issue (my system is Windows 10), and I checked the shortcut for the BMS2MIS, but I haven't made any compatibility...
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Forum: Gaming Talk
10-25-2024, 01:39 PM
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Replies: 45
Views: 859
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Forum: Gaming Talk
10-23-2024, 02:36 PM
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Replies: 45
Views: 859
* sigh *
I was hoping the screenshots would...
* sigh *
I was hoping the screenshots would get a more excited response. I love the Batman skin I put on the Comanche.
Few years ago, a relative needed a cat-sitter one December. I took my...
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Forum: Gaming Talk
10-23-2024, 11:40 AM
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Replies: 45
Views: 859
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Forum: Delta Force
10-12-2024, 04:31 AM
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Replies: 209
Views: 45,817
The viewmodel of the AUG in the TIOCoop mod is...
The viewmodel of the AUG in the TIOCoop mod is obviously not mounting the classic Swarovski optic I had based the sight targa on. Yesterday, I started feeling that I should fix that. Also took the...
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Forum: Delta Force
08-31-2024, 04:54 PM
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Replies: 2
Views: 898
I made a coop map with a BH on each team, and...
I made a coop map with a BH on each team, and each BH had three different possible routes that were chosen by... mission variables.
Mission variables are basically just subroutines that count...
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Forum: Delta Force
08-26-2024, 11:16 PM
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Replies: 209
Views: 45,817
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Forum: Delta Force
08-20-2024, 01:06 PM
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Replies: 209
Views: 45,817
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Forum: Delta Force
08-10-2024, 01:31 PM
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Replies: 209
Views: 45,817
unVJKANKJ48
That video got me...
unVJKANKJ48
That video got me reminiscing. Worked up a thing.
https://novahq.net/forum/attachment.php?attachmentid=4981&stc=1&d=1723345617
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Forum: Task Force Elite
08-08-2024, 01:15 PM
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Replies: 2
Views: 7,476
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Forum: Joint Operations
07-26-2024, 11:21 AM
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Replies: 12
Views: 1,369
I've seen this happen in a bunch of building...
I've seen this happen in a bunch of building items in various NL game mods where interior architecture doesn't render after a mission restart or loading a save. If it's like the Druglord's Villa,...
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Forum: Joint Operations
07-25-2024, 01:09 PM
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Replies: 30
Views: 2,945
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Forum: Joint Operations
07-24-2024, 09:55 PM
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Replies: 30
Views: 2,945
Well, I imagine setting up a large area trigger...
Well, I imagine setting up a large area trigger north of the extraction point, a large area trigger south of the extraction point, and wide area triggers west and east of the extraction point, but...
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Forum: Joint Operations
07-23-2024, 04:44 PM
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Replies: 30
Views: 2,945
I've never heard of the 'enter' or 'leave' (I...
I've never heard of the 'enter' or 'leave' (I guess they're called) logic gates. They sound immeasurably useful.
Excellent find, OM!
Something I always wished was possible as a trigger, and you...
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Forum: Joint Operations
07-19-2024, 08:17 AM
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Replies: 30
Views: 2,945
I can't help thinking that if certain hexes or...
I can't help thinking that if certain hexes or certain strings of hexes in certain lines or at certain positions in lines with certain values are present in a .wac file, the game gets weird about it....
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Forum: Joint Operations
07-08-2024, 05:17 PM
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Replies: 30
Views: 2,945
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