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Delta Force Anything to do with the Delta Force series of games, DF1, DF2, LW, TFD, BHD, DFX, AF etc. |
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#1
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map
all
can i have help with my map thanks scooby
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#2
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u'll need to post a little more info than that
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#3
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oh i need help of making veicals move and stop
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#4
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Okay, you want to make some vehicles move? Well firstly, I hope this doesn't sound angry or anything, but don't blame me if this is not what you want - since you didn't post sufficient information.
Okay, you have some vehicles. Select them all, go to "Item Attributes", and assign them to a group (at the top middle of the window). I'd recommend NOT having "Blue Players" or "Red Players" as your group (more consistant I guess). You can make up a group name by going to "Edit" > "Groups". Now, go to "Edit" > "Waypoints" and make up a totally new waypoint list. You can have the waypoint set to either loop, or not loop (when it loops, the vehicles will go around the waypoints forever). Then, go to "Insert Mode", go to "Markers", and select "waypoint", and insert a waypoint where you want your vehicles to go. Then get out of "Insert Mode" and select your waypoint markers. BUT wait, you must select your waypoint markers logically - so they can't be in any random order - otherwise, you're gonna get some unusual results. Then go to "Item Attributes" and go to the "Waypoints" area and select the list you made earlier. Then go to your vehicles and go to their attributes and give them that waypoint. If you don't understand, then use this tutorial: http://www.novahq.net/?show=maps&cmd=goto&id=6564 If you want your vehicles to stop, make an Area Trigger (inserting two Area Trigger markers and giving them a number in Item Attributes). Then making an Event saying something like: IF Group # reaches Area # THEN set Group Velocity to 0km. ...Or something along those lines... Hope that helps. Chris
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#5
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thanks
scoob
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