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General Chat Talk about anything that does not fit into other topics here. |
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#21
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sysdump is a freaking hard work ......
better if we had a decice which tells us what script are wrong and how to change it.. |
#22
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You probably do but I'll post this for others to read anyway. Save each map revision or group of changes as a version. Usually a set of letters and/or numbers added at the end of the file name. This helps greatly with tracking down bugs and recovering from disaster. |
#23
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#24
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Don't be disappointed get educated. Understanding the engine's capabilities is a must. Trying anything beyond the engine's capabilities will cause a sysdump. Go figure...? |
#25
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heres my wac take a deep look
the wac is not complete cuz it "SYSDUMP" if previous(3) and never() then "The Main Road are littered with hundereds of" "Armed Insurgents so Lock and Load" endif |
#26
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if previous(3) and never() then
text "The main road is littered with hundereds of armed insurgents," text "so lock and load!" endif
__________________
////////////////////<- SIGNATURE STARTS ->\\\\\\\\\\\\\\\\\\\\\ The NSO Deadline Mod at NovaHQ.net: /////////////////////<- SIGNATURE ENDS ->\\\\\\\\\\\\\\\\\\\\\\
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#27
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i like the DL mod but why only 3?
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#28
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grr it did not worked
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#29
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hmmm if i remove the wac it does not crash but if i do that the map are useless
theres something hiding in my maps i don't know what the heck it is!! the last wac. that did not crashed was :CENCORED! not the s thing |
#30
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Use parentheses text("Text Here")
if previous(3) and never() then text("The main road is littered with hundereds of armed insurgents.") text("so lock and load!") endif This will work if previous() and never() then text("The main road is littered with hundereds of armed insurgents.") text("so lock and load!") endif Or use chain for 3 seconds after triggered if chain(3) and never() then text("The main road is littered with hundereds of armed insurgents.") text("so lock and load!") endif |
#31
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my internet speed http://beta.speedtest.net/result/6492301646
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#32
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..........
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#33
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i need a wac script that generates thunder or lighting because the last attempt crashed
my computer i will be offline tommorow and be online in friday nights depends on what my parents says and i will gonna have an unscheduled visit on NHQ but not on com but on tablet-pc and i have a periodical exam on monday tuesday and wendsday and etc |
#34
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;Set at beginning and set once only (Init)
if never() then rain(100) overcast(50) skyspeed(25) endif ;Activity using a random triggered constantly - Script uses (then) if past(1) and elapse(16) and random(16) and waveready() then lightning(25,25,25) farflash() endif ;Exact time of day is set in MEd - Script uses (never() then) if eq(curTOD,01:30) and never() then overcast(100) endif if eq(curTOD,01:35) and never() then rain(10) endif |
#35
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;Triggered by variables
if elapse(120) and random(2) then set(v27,1) set(v28,0) else set(v27,0) set(v28,1) end endif if eq(v27,1) then if elapse(120) and random(2) then rain(40,20) overcast(40,20) set(v17,1) end if chain(60) and random(2) then rain(0,20) overcast(0,20) set(v17,0) end endif if eq(v17,1) then if past(1) and elapse(4) and random(30) then lightning(100,30,30) flash() end endif if eq(v28,1) then if elapse(6) and random(16) and waveready() then lightning(100,100,100) flash() end if chain(4) then lightning(50,5,5) farflash() end endif |
#36
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Quote:
Didn't I mentioned previously that a wave file was causing the dump? It may have been someone else but... It was in a DFX2 or TS map? SYSDUMP - REF: sound system One of the wave files listed in the WAC does not exist. I checked. After removal the map was OK. Maybe I forgot to post it.? |
#37
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Team Sabre
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