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#1
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Realistic?
Comments?
<img src="http://www.dfhq.net/forum/attachment.php?s=&postid=55016"> |
#2
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pretty cool
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#3
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Working on a layout that is going towards industrial for a website, tossing up some ideas...
Just wondering the thoughts on the copper tubing and screen mesh... <img src="http://www.dfhq.net/forum/attachment.php?s=&postid=55019"> |
#4
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uh... what is that supposed to be?
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#5
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Quote:
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#6
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first post? copper tubing, but i can't really see it :/ the mesh is really nice apart from the right side where the mesh doesnt line up |
#7
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Yea I forgot to line that up, Just trying to see if I can get the same quality from PSP that people get with adobe.
SB that first post is a type of copper tubing used to store Electrical wires in the US. I don't know if they have it in the UK. Suppose to be bendable and such. Here is some corrosion work... <img src="http://www.dfhq.net/forum/attachment.php?s=&postid=55048"> |
#8
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yeah the corrosion looks great
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#9
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what about peeling paint...
I don't know it just looks off a bit <img src="http://www.dfhq.net/forum/attachment.php?s=&postid=55057"> |
#10
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i think there is too much bevel/shadow, and the bits peels off are too small if u know what i mean
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#11
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The solid stuff comes in black enamel, galvanised or high impact PVC Or the flexible comes in PVC called Kopex |
#12
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Yea I got ya SB. Was thinking along them lines myself, the bevel is too dark looks more like drying mud than paint lol.
Thanks
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#13
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wire...
<img src="http://www.dfhq.net/forum/attachment.php?s=&postid=55094"> |
#14
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Why can't game companies put this quality into their graphics? The ends of that wire are so real looking I can see where they were clipped by cutters.
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#15
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#16
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weeeeee pinoy, forgot about that site m8, thanks for link
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#17
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Well it looks like bustin can read, so why doesn't Novalogic go here and learn how to make things look real?
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#18
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lmao
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