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Posts Made By:
Guest001
Forum:
Delta Force
01-24-2019, 11:44 AM
Replies:
9
[DFX2]
Operation Twilight
Views:
1,538
Posted By
Guest001
Almost ready: Extremely difficult with dual...
Almost ready:
Extremely difficult with dual mission strategy, ramping AI and Team rating.
Forum:
Delta Force
02-14-2018, 07:46 PM
Replies:
9
[DFX2]
Operation Twilight
Views:
1,538
Posted By
Guest001
Hi Oscarmike247, As I briefly pointed out...
Hi Oscarmike247,
As I briefly pointed out above, the environment files called .ENV are used by the game for setting the environment (you can find them in downloads here and inside the pff's...
Forum:
Delta Force
01-08-2018, 12:56 PM
Replies:
9
[DFX2]
Operation Twilight
Views:
1,538
Posted By
Guest001
http://gardenshedproductionsinc.com/subnet/stompem...
http://gardenshedproductionsinc.com/subnet/stompempublic/Twilight1_web.jpg
Having a few hiccups with the mission editor at the moment so I've decided it might be best to hurry this one along.
I...
Forum:
Delta Force
06-18-2017, 04:23 PM
Replies:
9
[DFX2]
Operation Twilight
Views:
1,538
Posted By
Guest001
Working on a HUD display that shows mission...
Working on a HUD display that shows mission assists (keeping soldiers alive and eliminating enemy), friendly casualties and an overall team performance rating.
A bit of preliminary stuff...
...
Forum:
Delta Force
06-16-2017, 02:17 PM
Replies:
9
[DFX2]
Operation Twilight
Views:
1,538
Posted By
Guest001
COOP games won't run a custom environment file so...
COOP games won't run a custom environment file so the settings are approximated in the WAC
;START COOP SETTINGS - test time 0230 - 0500
if eq(curTOD,05:00) and never() then
consol("Setting...
Forum:
Delta Force
06-07-2017, 05:59 PM
Replies:
9
[DFX2]
Operation Twilight
Views:
1,538
Posted By
Guest001
Operation Twilight
COOP
Single Player
A very large and detailed map that has months to go.
There's a Single Player & COOP prelude to the main mission that's almost ready.
Twilight - Prelude
Somewhere in a...
Showing results 1 to 6 of 6
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