Battle is concentrated within the main village which has mysteriously acquired historic ships and aircraft overnight.
There is a vantage point from 3 distant hotel buildings for snipers to attack the village from a safe distance.
To get there, use a tunnel system, a circular route Humvee, or if you are the host you can use the "Teleport" (Timed at 5 min intervals)
This is hidden behind destroyable gates at the far end of the village.
There is a booby trapped barricade just beyond the village entrance (be careful!!)
The peace is occasionally ruined with a helicopter squadron "fly by" every few minutes. If you're bored these can be shot down.
Plenty of hiding places and emplaced weapons make for a fun map.
This has one type of building connected to make on large building for entire map. Fight on roof tops and ground. The main spawns front door are protected other team can't enter but you have to protect roof top door they can get in that way. Medium size map have fun!
This map was made in answer to the following questions.
Q. I'm making a mission where I have a littlebird come to pick you up. Is there anyway to make it so that when you attach to the littlebird it goes or do you just have to place an area trigger and test it until you get it just right?
Q. Is there anyway to redirect the player to a different waypoint?
Like when I want a waypoint to only show if a certain event happens?
-Includes 2 maps and 2 methods - one with WAC file and one without
-Maps will demonstrate landing while attached to Littlebird.
-Trigger the player waypoints by events.
-How to land the littlebird precisely
-How the player can attach for littlebird take-off
-Triggering game over
NOTE* Landing precision is not needed in the WAC version
I found Gator Bait map dated 2003 but no designer name. Great Idea for a map. I put in download folder the original map so you can see the 2003 map.
Did a total rebuild of map, giving roof top access, added buildings and many other items to map! Plays well even with any amount of players.
This map was created by Bullets2bone all the credit goes to his idea for a great map!
He was nice enough to let me redesign map to fit our server.I cut map in two and did a lot of detail to building and ground decorations. Still kept it to his design.
Thanks Bullets2bone great idea for a TDM map!
Update 10-19-2019 I took out 8 buildings,connected 2 main buildings together. Other team can't get in your main. This version plays well with 18 to 26.
WARNING! - /D Switch Needed To Play This Map
More info https://novahq.net/files.php?ID=723 or https://novahq.net/files.php?ID=591
OPERATION RIDER: Sector 12
UN supply lines are being disrupted by unknown forces taking advantage of regional peace talks.
Despite the current ceasefire local leaders have agreed to allow this mission to take place but only within a narrow time frame.
The insurgents are openly active in grid 4 forcing drivers to divert their trucks to a local airfield to be looted and stripped for parts. This is basically a UN mission so a UN APC will be on the perimeter tasked with policing the mission execution which means no collateral damage and as usual, you'll have to complete your objectives before the mission window expires so things could get complicated.
* Instructions in the WAC explain how to adjust enemy targets, time limit and player health to suit your liking.
* Emplaced weapons are located nearby on 3 of 4 bridges with health scattered further out.
* You can jump on and off any of the convoy trucks at will if you need health or to use the emplaced weapons.
* You can destroy the blackhawks with a "lucky shot" by shooting one of it's gunners.
UPDATE: 10/10/2019 - health, mission time + other minor tweaks.
Time: October 15, 1993 - 0800 hours
Location: Mogadishu, Somalia
A small riot has ensued in a small village by a large number of militia gunmen and a number of UN personnel are being held as hostages. In addition, the militia took control of a nearby garage and parked drug trucks and technicals. Your team is being sent in to rescue them and destroy all enemy vehicles.